Add object system skeleton
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3 changed files with 19 additions and 0 deletions
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@ -21,6 +21,7 @@ SOURCES += \
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storageeditdialog.cpp \
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storageeditdialog.cpp \
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system/apparatus.cpp \
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system/apparatus.cpp \
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system/auth_system.cpp \
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system/auth_system.cpp \
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system/object_system.cpp \
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usereditdialog.cpp \
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usereditdialog.cpp \
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vesseleditdialog.cpp
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vesseleditdialog.cpp
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@ -38,6 +39,7 @@ HEADERS += \
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storageeditdialog.h \
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storageeditdialog.h \
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system/apparatus.h \
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system/apparatus.h \
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system/auth_system.h \
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system/auth_system.h \
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system/object_system.h \
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usereditdialog.h \
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usereditdialog.h \
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vesseleditdialog.h
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vesseleditdialog.h
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6
system/object_system.cpp
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6
system/object_system.cpp
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@ -0,0 +1,6 @@
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#include "object_system.h"
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object_system::object_system()
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{
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}
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11
system/object_system.h
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11
system/object_system.h
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@ -0,0 +1,11 @@
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#ifndef OBJECT_SYSTEM_H
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#define OBJECT_SYSTEM_H
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class object_system
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{
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public:
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object_system();
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};
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#endif // OBJECT_SYSTEM_H
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