From 96a8e7c5866d2ea4fa539df00c7bb864a099d2ab Mon Sep 17 00:00:00 2001 From: Andrew nuark G Date: Tue, 15 Dec 2020 23:43:04 +0700 Subject: [PATCH] Add object system skeleton --- sea_transport.pro | 2 ++ system/object_system.cpp | 6 ++++++ system/object_system.h | 11 +++++++++++ 3 files changed, 19 insertions(+) create mode 100644 system/object_system.cpp create mode 100644 system/object_system.h diff --git a/sea_transport.pro b/sea_transport.pro index 4ec32c5..d5e4f66 100644 --- a/sea_transport.pro +++ b/sea_transport.pro @@ -21,6 +21,7 @@ SOURCES += \ storageeditdialog.cpp \ system/apparatus.cpp \ system/auth_system.cpp \ + system/object_system.cpp \ usereditdialog.cpp \ vesseleditdialog.cpp @@ -38,6 +39,7 @@ HEADERS += \ storageeditdialog.h \ system/apparatus.h \ system/auth_system.h \ + system/object_system.h \ usereditdialog.h \ vesseleditdialog.h diff --git a/system/object_system.cpp b/system/object_system.cpp new file mode 100644 index 0000000..71a78cc --- /dev/null +++ b/system/object_system.cpp @@ -0,0 +1,6 @@ +#include "object_system.h" + +object_system::object_system() +{ + +} diff --git a/system/object_system.h b/system/object_system.h new file mode 100644 index 0000000..cebedda --- /dev/null +++ b/system/object_system.h @@ -0,0 +1,11 @@ +#ifndef OBJECT_SYSTEM_H +#define OBJECT_SYSTEM_H + + +class object_system +{ +public: + object_system(); +}; + +#endif // OBJECT_SYSTEM_H