Implement Reverse Z projection matrix for skin model

Signed-off-by: Dylan Schooner <dschooner05@gmail.com>
This commit is contained in:
Dylan Schooner 2025-10-31 12:20:28 -04:00
parent 2982e6e7c9
commit b488547054
5 changed files with 85 additions and 24 deletions

View file

@ -1,6 +1,7 @@
<RCC>
<qresource prefix="/shaders">
<file>vshader.glsl</file>
<file>vshader_skin_model.glsl</file>
<file>vshader_skin_background.glsl</file>
<file>fshader.glsl</file>
</qresource>
</RCC>