huacu_mobile/lib/ui/pages/home_page.dart

400 lines
12 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flutter_boring_avatars/flutter_boring_avatars.dart';
import 'package:get/get.dart';
import 'package:huacu_mobile/game_pallete.dart';
import 'package:huacu_mobile/models/auth_data.dart';
import 'package:huacu_mobile/models/available_game.dart';
import 'package:huacu_mobile/models/game.dart';
import 'package:huacu_mobile/models/settings_item_model.dart';
import 'package:huacu_mobile/models/user_data.dart';
import 'package:huacu_mobile/ui/widgets/settings.dart';
import 'package:huacu_mobile/ui/widgets/socket_connection_indicator.dart';
import 'package:huacu_mobile/ui/widgets/user_card.dart';
import 'package:socket_io_client/socket_io_client.dart' as io;
import 'package:styled_widget/styled_widget.dart';
class HomePage extends StatefulWidget {
const HomePage({super.key});
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
final io.Socket socket = Get.find();
final AuthData authData = Get.find();
UserData userData = const UserData(0, 0);
final availableGames = <AvailableGame>[].obs;
@override
void initState() {
super.initState();
socket.on("hello", (idky) {
socket.dispose();
Get.offAllNamed("/auth");
});
socket.on("update", (update) {
bool ok = update[0];
if (ok) {
var data = update[1];
availableGames.value = (data["availableGames"] as List<dynamic>? ?? [])
.map((e) => AvailableGame(
id: e["id"],
opponentName: e["player"],
tries: e["tries"],
neededRole: e["neededRole"],
))
.toList(growable: false);
} else {
Get.snackbar("Error", "Update failed with message: ${update[1]}");
}
});
socket.on("updateNeeded", (data) {
socket.emit("getUpdate");
});
socket.on("removeGameResponse", (data) => null);
socket.on("createGameResponse", (data) => null);
socket.on("getUserDataResponse", (data) {
bool ok = data[0];
if (ok) {
userData = UserData(
data[1]["client"]["wins"],
data[1]["client"]["losses"],
);
} else {
Get.snackbar("Error", "Failed to get user data:\n ${data[1]}");
}
});
socket.emit("getUserData");
socket.on("joinGameResponse", (data) {
bool ok = data[0];
if (ok) {
socket.off("hello");
socket.off("update");
socket.off("updateNeeded");
socket.off("someoneJoinedGame");
Get.put(authData);
Get.put(socket);
Get.put(Game(
data[1]["id"],
data[1]["guesser"],
data[1]["suggester"],
data[1]["tries"],
(data[2] as List<dynamic>).map((e) => e.toString()).toSet(),
));
Get.offNamed("/game");
} else {
Get.snackbar("Request response", data[1]);
}
});
socket.emit("getUpdate");
}
@override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return Scaffold(
appBar: AppBar(
title: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Row(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: [
const Text("HUACU"),
SocketConnectionIndicator(socket: socket, size: 8),
],
),
Obx(
() => Text(
"Available ${availableGames.length} game(s)",
style: const TextStyle(fontSize: 12),
),
),
],
),
actions: [
InkResponse(
onTap: _openProfile,
child: BoringAvatars(
name: authData.id,
colors: avatarColors,
type: BoringAvatarsType.beam,
).paddingAll(8),
),
],
),
body: SizedBox(
width: size.width,
height: size.height,
child: Column(
children: [
Expanded(
child: ObxValue(
(data) => ListView.builder(
itemCount: data.length,
itemBuilder: (context, index) {
final game = data[index];
final you = authData.login == game.opponentName;
return Card(
child: ListTile(
title: Text(
"Game of ${game.opponentName} ${you ? "(you)" : ""}"
.trim(),
),
subtitle: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text("Tries: ${game.tries}"),
Text("Needed role: ${game.neededRole}"),
],
),
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
if (!you)
InkResponse(
onTap: () => _joinGame(game.id),
child:
const Icon(Icons.connect_without_contact),
),
if (you)
InkResponse(
onTap: () => _deleteGame(game.id),
child: const Icon(Icons.delete),
),
],
),
),
);
},
),
availableGames,
),
),
Padding(
padding: const EdgeInsets.all(16),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: ObxValue(
(data) {
return ElevatedButton(
onPressed: data.firstWhereOrNull((g) =>
g.opponentName == authData.login) ==
null
? _createGame
: null,
child: const Text("Create"),
);
},
availableGames,
),
),
],
),
),
],
),
),
);
}
void _createGame() async {
var tries = 20;
var role = "guesser";
final data = await Get.dialog<Map<String, dynamic>?>(
StatefulBuilder(builder: (buildContext, setState) {
return AlertDialog(
title: const Text("New game configuration"),
content: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text("Tries: $tries"),
Slider(
value: tries.toDouble(),
label: tries.toString(),
onChanged: (value) {
setState(() {
tries = value.round();
});
},
min: 10,
max: 50,
divisions: 40,
),
const Text("Needed role:"),
Row(
children: [
Expanded(
child: DropdownButton<String>(
value: role,
items: const [
DropdownMenuItem(
value: "guesser",
child: Text("Guesser"),
),
DropdownMenuItem(
value: "suggester",
child: Text("Suggester"),
),
],
onChanged: (value) {
setState(() {
role = value ?? "guesser";
});
},
),
),
],
),
],
),
actions: [
TextButton(
onPressed: () {
Get.back();
},
child: const Text("Cancel"),
),
TextButton(
onPressed: () {
Get.back(result: <String, dynamic>{
"tries": tries,
"role": role,
});
},
child: const Text("Create"),
),
],
);
}));
if (data == null) return;
tries = data["tries"];
role = data["role"];
socket.emit("createGame", [tries, role]);
Get.snackbar("Game created", "Game created");
}
void _joinGame(String gameId) {
socket.emit("joinGame", gameId);
}
void _deleteGame(String gameId) {
Get.defaultDialog(
title: "Delete game",
content: const Text("Are you sure you want to delete this game?"),
textConfirm: "Delete",
onConfirm: () {
Get.back();
socket.emit("removeGame", gameId);
},
textCancel: "Cancel",
onCancel: () {
Get.back();
},
);
}
void _onLogoutTap() {
socket.emit("logout");
}
void _onAccountDeletedHandler(dynamic data) {
if (data[0]) {
Get.back();
Get.offAllNamed("/auth");
} else {
Get.snackbar("Error", "Failed to delete account:\n${data[1]}");
}
socket.off("deleteAccountResponse", _onAccountDeletedHandler);
}
void _onDeleteAccountTap() async {
final textEditingController = TextEditingController();
bool ok = await Get.defaultDialog(
title: "Delete game",
content: [
const Text(
"Are you sure you want to delete your account? This action is irreversible.",
),
const Text("Enter your password to confirm:"),
TextField(
controller: textEditingController,
obscureText: true,
),
].toColumn(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
),
textConfirm: "Delete",
onConfirm: () {
Get.back(result: true);
},
textCancel: "Cancel",
onCancel: () {
Get.back(result: false);
},
);
final password = textEditingController.text;
if (!ok || password.isEmpty) return;
socket.on("deleteAccountResponse", _onAccountDeletedHandler);
socket.emit("deleteAccount", password);
}
void _openProfile() {
Get.bottomSheet(BottomSheet(
onClosing: () {},
clipBehavior: Clip.antiAliasWithSaveLayer,
builder: (context) => _buildBottomSheetProfileContent(),
));
}
Widget _buildBottomSheetProfileContent() {
page({required Widget child}) => Styled.widget(child: child)
.padding(vertical: 30, horizontal: 20)
.scrollable();
return [
const Text(
'Your account',
style: TextStyle(fontWeight: FontWeight.bold, fontSize: 32),
).alignment(Alignment.center).padding(bottom: 20),
UserCard(authData: authData, userData: userData),
Settings(settingsItems: [
SettingsItemModel(
icon: Icons.logout,
color: Colors.purpleAccent.shade200,
title: "Logout",
description: "We will miss you",
onTap: _onLogoutTap,
),
SettingsItemModel(
icon: Icons.dangerous,
color: Colors.redAccent,
title: "Delete my account",
description: "Beware - this action is irreversible",
onTap: _onDeleteAccountTap,
),
]),
].toColumn(mainAxisSize: MainAxisSize.min).parent(page);
}
}