1289 lines
38 KiB
Dart
1289 lines
38 KiB
Dart
import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:get/get.dart';
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import 'package:huacu_mobile/color_plate.dart';
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import 'package:huacu_mobile/game_pallete.dart';
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import 'package:huacu_mobile/socket_connection_indicator.dart';
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import 'package:huacu_mobile/static_color_plate.dart';
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import 'package:socket_io_client/socket_io_client.dart' as io;
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final darkTheme = ThemeData(
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useMaterial3: true,
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primarySwatch: Colors.amber,
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brightness: Brightness.dark,
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);
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void main() {
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runApp(GetMaterialApp(
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initialRoute: '/auth',
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title: 'HUACU',
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darkTheme: darkTheme,
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themeMode: ThemeMode.dark,
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defaultTransition: Transition.native,
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getPages: [
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GetPage(name: '/auth', page: () => const AuthPage()),
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GetPage(name: '/home', page: () => const HomePage()),
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GetPage(name: '/game', page: () => const GamePage()),
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GetPage(name: '/testing', page: () => const TestingGroundsPage()),
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],
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));
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}
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class TestingGroundsPage extends StatefulWidget {
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const TestingGroundsPage({super.key});
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@override
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State<TestingGroundsPage> createState() => _TestingGroundsPageState();
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}
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class _TestingGroundsPageState extends State<TestingGroundsPage> {
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final testInt = 5.obs;
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@override
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Widget build(BuildContext context) {
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final size = MediaQuery.of(context).size;
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return Scaffold(
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body: SizedBox(
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width: size.width,
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height: size.height,
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child: Stack(
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children: [
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InteractiveViewer(
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constrained: false,
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boundaryMargin: const EdgeInsets.all(800),
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maxScale: 0.8,
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minScale: 0.4,
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child: _generateGameField(),
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),
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Positioned(
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bottom: 0,
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right: 0,
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child: InkResponse(
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onTap: _openChat,
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child: Container(
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width: 50,
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height: 50,
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decoration: const BoxDecoration(
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color: Colors.amberAccent,
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borderRadius:
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BorderRadius.only(topLeft: Radius.circular(25)),
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),
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child: const Icon(
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Icons.message,
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color: Colors.black,
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),
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),
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),
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),
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Positioned(
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top: 0,
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right: 0,
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child: InkResponse(
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onTap: _leaveGame,
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child: Container(
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width: 50,
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height: 50,
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decoration: const BoxDecoration(
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color: Colors.redAccent,
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borderRadius:
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BorderRadius.only(bottomLeft: Radius.circular(25)),
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),
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child: const Icon(
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Icons.close,
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color: Colors.black,
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),
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),
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),
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),
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Positioned(
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bottom: 0,
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left: 0,
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child: InkResponse(
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onTap: _openColorsCard,
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child: Container(
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width: 50,
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height: 50,
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decoration: const BoxDecoration(
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color: Colors.greenAccent,
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borderRadius:
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BorderRadius.only(topRight: Radius.circular(25)),
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),
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child: const Icon(
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Icons.content_copy_rounded,
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color: Colors.black,
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),
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),
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),
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),
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Positioned(
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top: 0,
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left: 0,
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child: Container(
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height: 50,
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width: 50,
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decoration: const BoxDecoration(
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color: Colors.black,
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borderRadius:
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BorderRadius.only(bottomRight: Radius.circular(25)),
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),
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child: Padding(
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padding: const EdgeInsets.all(8.0),
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child: Obx(() => Text(
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"${10 - testInt.value}/10",
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)),
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),
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),
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),
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],
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),
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),
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);
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}
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Widget _generateGameField() {
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const alphabet = "ABCDEFGHIJKLMNOPQRST";
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return Container(
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width: (alphabet.length + 3) * 100,
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height: 1300,
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padding: const EdgeInsets.all(10),
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child: Stack(
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children: [
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for (int i = 0; i < alphabet.length; i++)
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for (int j = 0; j < 10; j++)
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Positioned(
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left: (i + 1) * 100.0,
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top: (j + 1) * 100.0,
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child: ColorPlate(
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plateName: "${alphabet[i]}$j",
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size: 90,
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onSelected: _onPlateSelected,
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),
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),
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// Now I need to generate letters and numbers around field
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for (int i = 0; i < alphabet.length; i++)
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Positioned(
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left: (i + 1) * 100.0,
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top: 0,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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),
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),
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for (int i = 0; i < alphabet.length; i++)
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Positioned(
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left: (i + 1) * 100.0,
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top: 1100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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Positioned(
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left: 0,
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top: (j + 1) * 100.0,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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Positioned(
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left: (alphabet.length + 1) * 100,
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top: (j + 1) * 100.0,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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),
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),
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],
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),
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);
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}
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void _onPlateSelected(String name) {
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Get.defaultDialog(
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title: "Plate selected",
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middleText: "Plate $name was selected",
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barrierDismissible: false,
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textConfirm: "OK",
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onConfirm: () => Get.back(),
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);
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}
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void _openChat() {
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Get.bottomSheet(BottomSheet(
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onClosing: () {},
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clipBehavior: Clip.antiAliasWithSaveLayer,
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builder: (context) => Container(
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height: 300,
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child: _buildBottomSheetChatContent(),
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),
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));
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}
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void _leaveGame() {
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Get.defaultDialog(
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title: "Leave game",
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middleText: "Are you sure you want to leave the game?",
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barrierDismissible: false,
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textConfirm: "Yes",
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textCancel: "No",
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onConfirm: () => Get.offAllNamed('/home'),
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onCancel: () => Get.back(),
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);
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}
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void _openColorsCard() {
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final randomColors = pallete.keys.toList(growable: false);
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randomColors.shuffle();
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Get.dialog(AlertDialog(
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title: const Text("Colors card"),
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content: SizedBox(
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width: 300,
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child: GridView.builder(
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gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
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crossAxisCount: 2,
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),
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itemCount: 6,
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itemBuilder: (context, index) {
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final randomColor = randomColors[index];
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return Padding(
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padding: const EdgeInsets.all(2),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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mainAxisSize: MainAxisSize.min,
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crossAxisAlignment: CrossAxisAlignment.center,
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children: [
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StaticColorPlate(
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plateName: randomColor,
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marked: false,
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size: 90,
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),
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const SizedBox(height: 10),
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Text(
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randomColor,
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style: const TextStyle(
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fontSize: 12,
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fontStyle: FontStyle.italic,
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),
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),
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],
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),
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);
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},
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),
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),
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actions: [
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TextButton(
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onPressed: () => Get.back(),
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child: const Text("OK"),
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),
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],
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));
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}
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Widget _buildBottomSheetChatContent() {
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return Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Expanded(
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child: ListView.builder(
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itemCount: 10,
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itemBuilder: (context, index) {
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return const Card(
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child: ListTile(
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title: Text("asdasdasdasd"),
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subtitle: Text("from someone"),
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subtitleTextStyle:
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TextStyle(fontStyle: FontStyle.italic, fontSize: 12),
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),
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);
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},
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),
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),
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Padding(
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padding: const EdgeInsets.all(16),
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child: Row(
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mainAxisSize: MainAxisSize.max,
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const Expanded(
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child: TextField(
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decoration: InputDecoration(
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enabledBorder: OutlineInputBorder(
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borderSide: BorderSide(color: Colors.grey, width: 0.5),
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borderRadius: BorderRadius.all(Radius.circular(32)),
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),
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focusedBorder: OutlineInputBorder(
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borderSide: BorderSide(color: Colors.amber, width: 2.0),
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borderRadius: BorderRadius.all(Radius.circular(32)),
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),
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hintText: "Your message",
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),
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),
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),
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IconButton(
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onPressed: () {},
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icon: const Icon(Icons.send),
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),
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],
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),
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),
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],
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);
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}
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}
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class AuthData {
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final String login;
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final String password;
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const AuthData(this.login, this.password);
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}
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class AuthPage extends StatefulWidget {
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const AuthPage({super.key});
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@override
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State<AuthPage> createState() => _AuthPageState();
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}
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class _AuthPageState extends State<AuthPage> {
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late io.Socket socket;
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TextEditingController loginController = TextEditingController();
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TextEditingController passwordController = TextEditingController();
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@override
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void initState() {
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super.initState();
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const serverUrl =
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kDebugMode ? "http://localhost:9800" : "https://huacu.nuark.xyz";
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socket = io.io(serverUrl, <String, dynamic>{
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"transports": ["websocket"],
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});
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}
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@override
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Widget build(BuildContext context) {
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final size = MediaQuery.of(context).size;
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double? formWidth = size.width * 0.5;
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if (formWidth < 300) {
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formWidth = null;
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}
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return Scaffold(
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body: Center(
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child: Container(
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width: formWidth,
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padding: const EdgeInsets.all(16),
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child: FocusTraversalGroup(
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policy: OrderedTraversalPolicy(),
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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crossAxisAlignment: CrossAxisAlignment.center,
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mainAxisSize: MainAxisSize.min,
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children: [
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Row(
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mainAxisSize: MainAxisSize.min,
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mainAxisAlignment: MainAxisAlignment.center,
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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"HUACU",
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style: Theme.of(context).textTheme.displayLarge,
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),
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SocketConnectionIndicator(socket: socket),
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],
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),
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const SizedBox(height: 32),
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TextField(
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controller: loginController,
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decoration: const InputDecoration(
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border: OutlineInputBorder(),
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labelText: "Login",
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),
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),
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const SizedBox(height: 16),
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TextField(
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controller: passwordController,
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decoration: const InputDecoration(
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border: OutlineInputBorder(),
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labelText: "Password",
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),
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),
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const SizedBox(height: 16),
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Row(
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mainAxisSize: MainAxisSize.max,
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mainAxisAlignment: MainAxisAlignment.end,
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children: [
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ElevatedButton(
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onPressed: _handleLoginClick,
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child: const Text("Login"),
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),
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const SizedBox(width: 16),
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ElevatedButton(
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onPressed: _handleRegistrationClick,
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child: const Text("Register"),
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),
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],
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),
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],
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),
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),
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),
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),
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);
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}
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void _loginEventHandler(dynamic data) {
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try {
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bool ok = data[0];
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String message = data[1];
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Get.snackbar(
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ok ? "Login successful" : "Login unsuccessful",
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message,
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);
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if (ok) {
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Get.put(AuthData(loginController.text, passwordController.text));
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Get.put(socket);
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Get.offNamed("/home");
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}
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} catch (e) {
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Get.snackbar("Error", e.toString());
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}
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socket.off("login", _loginEventHandler);
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}
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void _handleLoginClick() {
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socket.on("login", _loginEventHandler);
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socket.emit(
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"login",
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[loginController.text, passwordController.text],
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);
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}
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void _registerEventHandler(dynamic data) {
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try {
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bool ok = data[0];
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String message = data[1];
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Get.snackbar(
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ok ? "Registration successful" : "Registration unsuccessful",
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message,
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);
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if (ok) {
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_handleLoginClick();
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}
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} catch (e) {
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Get.snackbar("Error", e.toString());
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}
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socket.off("register", _registerEventHandler);
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}
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void _handleRegistrationClick() {
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socket.on("register", _registerEventHandler);
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socket.emit(
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"register",
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[loginController.text, passwordController.text],
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);
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}
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}
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class Game {
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final String id;
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final String player1;
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final String player2;
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final Set<String> colors;
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Game(this.id, this.player1, this.player2, this.colors);
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}
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class HomePage extends StatefulWidget {
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const HomePage({super.key});
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|
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|
@override
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|
State<HomePage> createState() => _HomePageState();
|
|
}
|
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|
class _HomePageState extends State<HomePage> {
|
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final io.Socket socket = Get.find();
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final AuthData authData = Get.find();
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|
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var guessersPlayers = <String>[].obs;
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var suggestersPlayers = <String>[].obs;
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var incommingRequests = <String>[].obs;
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|
|
|
@override
|
|
void initState() {
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super.initState();
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|
|
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socket.on("hello", (idky) {
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socket.dispose();
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Get.offAllNamed("/auth");
|
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});
|
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|
|
socket.on("update", (update) {
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bool ok = update[0];
|
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if (ok) {
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var data = update[1];
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guessersPlayers.value = (data["guessers"] as List<dynamic>? ?? [])
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.map((e) => e.toString())
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.toList(growable: false);
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suggestersPlayers.value = (data["suggesters"] as List<dynamic>? ?? [])
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.map((e) => e.toString())
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.toList(growable: false);
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} else {
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Get.snackbar("Error", "Update failed with message: ${update[1]}");
|
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}
|
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});
|
|
|
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socket.on("updateNeeded", (data) {
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socket.emit("getUpdate");
|
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});
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|
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socket.on("gameRequest", (requestFrom) {
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setState(() {
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incommingRequests.add(requestFrom);
|
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});
|
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});
|
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|
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socket.on("requestResponseResult", (data) {
|
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bool ok = data[0];
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if (ok) {
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socket.off("hello");
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socket.off("update");
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socket.off("updateNeeded");
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socket.off("gameRequest");
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socket.off("requestResponseResult");
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Get.put(authData);
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Get.put(socket);
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Get.put(Game(
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data[1]["id"],
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data[1]["player1"],
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data[1]["player2"],
|
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(data[2] as List<dynamic>).map((e) => e.toString()).toSet(),
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));
|
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Get.offNamed("/game");
|
|
} else {
|
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Get.snackbar("Request response", data[1]);
|
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}
|
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});
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|
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socket.emit("getUpdate");
|
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}
|
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|
|
@override
|
|
Widget build(BuildContext context) {
|
|
final shortestSide = MediaQuery.of(context).size.shortestSide;
|
|
final useMobileLayout = shortestSide < 600;
|
|
final elements = [
|
|
Expanded(
|
|
child: Padding(
|
|
padding: const EdgeInsets.all(16),
|
|
child: _buildPlayerList(
|
|
guessersPlayers,
|
|
"Guessers",
|
|
"guessers",
|
|
),
|
|
),
|
|
),
|
|
Expanded(
|
|
child: Padding(
|
|
padding: const EdgeInsets.all(16),
|
|
child: _buildPlayerList(
|
|
suggestersPlayers,
|
|
"Suggesters",
|
|
"suggesters",
|
|
),
|
|
),
|
|
),
|
|
];
|
|
|
|
return Scaffold(
|
|
appBar: AppBar(
|
|
title: Row(
|
|
mainAxisSize: MainAxisSize.min,
|
|
mainAxisAlignment: MainAxisAlignment.start,
|
|
crossAxisAlignment: CrossAxisAlignment.start,
|
|
children: [
|
|
const Text("HUACU"),
|
|
SocketConnectionIndicator(socket: socket, size: 8),
|
|
],
|
|
),
|
|
),
|
|
body: useMobileLayout
|
|
? Column(
|
|
mainAxisAlignment: MainAxisAlignment.start,
|
|
mainAxisSize: MainAxisSize.max,
|
|
crossAxisAlignment: CrossAxisAlignment.start,
|
|
children: elements,
|
|
)
|
|
: Row(
|
|
mainAxisAlignment: MainAxisAlignment.start,
|
|
mainAxisSize: MainAxisSize.max,
|
|
crossAxisAlignment: CrossAxisAlignment.start,
|
|
children: elements,
|
|
),
|
|
);
|
|
}
|
|
|
|
Widget _buildPlayerList(RxList<String> players, String title, String team) {
|
|
return Column(
|
|
crossAxisAlignment: CrossAxisAlignment.start,
|
|
children: [
|
|
Text(title),
|
|
Obx(() => Text("Count: ${players.length}")),
|
|
Expanded(
|
|
child: ObxValue(
|
|
(data) => ListView.builder(
|
|
itemCount: data.length,
|
|
itemBuilder: (context, index) {
|
|
final username = data[index];
|
|
final hasRequest = incommingRequests.contains(username);
|
|
final you = authData.login == username;
|
|
return Card(
|
|
child: ListTile(
|
|
title: Text(
|
|
"$username ${you ? "(you)" : ""}".trim(),
|
|
),
|
|
trailing: Row(
|
|
mainAxisSize: MainAxisSize.min,
|
|
children: [
|
|
if (hasRequest)
|
|
InkResponse(
|
|
onTap: () =>
|
|
_handleRequestResponseAction(username, true),
|
|
child: const Icon(Icons.check),
|
|
),
|
|
if (hasRequest)
|
|
InkResponse(
|
|
onTap: () =>
|
|
_handleRequestResponseAction(username, false),
|
|
child: const Icon(Icons.close),
|
|
),
|
|
if (!you && !hasRequest)
|
|
InkResponse(
|
|
onTap: () => _handleSendRequestClick(username),
|
|
child: const Icon(Icons.connect_without_contact),
|
|
),
|
|
],
|
|
),
|
|
),
|
|
);
|
|
},
|
|
),
|
|
players,
|
|
),
|
|
),
|
|
Row(
|
|
mainAxisSize: MainAxisSize.max,
|
|
mainAxisAlignment: MainAxisAlignment.center,
|
|
children: [
|
|
Expanded(
|
|
child: ObxValue(
|
|
(data) => players.contains(authData.login)
|
|
? ElevatedButton(
|
|
onPressed: () => _handleLeaveClick(team),
|
|
child: const Text("Leave"),
|
|
)
|
|
: ElevatedButton(
|
|
onPressed: () => _handleJoinClick(team),
|
|
child: const Text("Join"),
|
|
),
|
|
guessersPlayers,
|
|
),
|
|
),
|
|
],
|
|
),
|
|
],
|
|
);
|
|
}
|
|
|
|
void _joinResponseHandler(dynamic data) {
|
|
bool ok = data[0];
|
|
if (!ok) {
|
|
int status = data[1];
|
|
Get.snackbar("Error", "Join failed with status $status");
|
|
}
|
|
socket.off("joinResponse", _joinResponseHandler);
|
|
}
|
|
|
|
void _handleJoinClick(String side) {
|
|
socket.on("joinResponse", _joinResponseHandler);
|
|
socket.emit("join", side);
|
|
}
|
|
|
|
void _leaveResponseHandler(dynamic data) {
|
|
bool ok = data[0];
|
|
if (!ok) {
|
|
int status = data[1];
|
|
Get.snackbar("Error", "Leaving failed with status $status");
|
|
}
|
|
socket.off("leaveResponse", _leaveResponseHandler);
|
|
}
|
|
|
|
void _handleLeaveClick(String side) {
|
|
socket.on("leaveResponse", _leaveResponseHandler);
|
|
socket.emit("leave", side);
|
|
}
|
|
|
|
void _sendRequestResponseHandler(dynamic data) {
|
|
bool ok = data[0];
|
|
if (ok) {
|
|
Get.snackbar("Success", "Request sent");
|
|
} else {
|
|
Get.snackbar("Error", "Request failed");
|
|
}
|
|
socket.off("sendRequestResponse", _leaveResponseHandler);
|
|
}
|
|
|
|
void _handleSendRequestClick(String player) {
|
|
socket.on("sendRequestResponse", _sendRequestResponseHandler);
|
|
socket.emit("sendRequest", player);
|
|
}
|
|
|
|
void _handleRequestResponseAction(String data, bool response) {
|
|
socket.emit("requestResponse", [data, response]);
|
|
setState(() {
|
|
incommingRequests.remove(data);
|
|
});
|
|
}
|
|
}
|
|
|
|
class ChatEntry {
|
|
final String from;
|
|
final String message;
|
|
|
|
ChatEntry(this.from, this.message);
|
|
}
|
|
|
|
class GamePage extends StatefulWidget {
|
|
const GamePage({Key? key}) : super(key: key);
|
|
|
|
@override
|
|
State<GamePage> createState() => _GamePageState();
|
|
}
|
|
|
|
class _GamePageState extends State<GamePage> {
|
|
final io.Socket socket = Get.find();
|
|
final AuthData authData = Get.find();
|
|
final Game gameInfo = Get.find();
|
|
|
|
bool get isGuesser => gameInfo.colors.isEmpty;
|
|
|
|
var chat = <ChatEntry>[].obs;
|
|
var guessedColors = <String>{}.obs;
|
|
|
|
final _chatController = TextEditingController();
|
|
final _scrollController = ScrollController();
|
|
|
|
@override
|
|
void initState() {
|
|
super.initState();
|
|
|
|
socket.on("hello", (idky) {
|
|
socket.dispose();
|
|
Get.offAllNamed("/auth");
|
|
});
|
|
|
|
socket.on("gameStatus", (data) {
|
|
bool won = data[0];
|
|
Get.defaultDialog(
|
|
title: "Game ended",
|
|
middleText: won ? "You won!" : "You lost!",
|
|
barrierDismissible: false,
|
|
onConfirm: () {
|
|
Get.put(authData);
|
|
Get.put(socket);
|
|
Get.offAllNamed("/home");
|
|
},
|
|
);
|
|
});
|
|
|
|
socket.on("leaveGameResponse", (data) {
|
|
if (data[0] == true && data[1] == 410) {
|
|
Get.defaultDialog(
|
|
title: "Game ended",
|
|
middleText: "Your opponent left the game",
|
|
barrierDismissible: false,
|
|
onConfirm: () {
|
|
Get.put(authData);
|
|
Get.put(socket);
|
|
Get.offAllNamed("/home");
|
|
},
|
|
);
|
|
} else {
|
|
Get.put(authData);
|
|
Get.put(socket);
|
|
Get.offAllNamed("/home");
|
|
}
|
|
});
|
|
|
|
socket.on("chatResponse", (data) {
|
|
bool ok = data[0];
|
|
if (ok) {
|
|
chat.add(ChatEntry(data[1]["from"], data[1]["message"]));
|
|
}
|
|
});
|
|
|
|
if (isGuesser) {
|
|
socket.on("guessResponse", _onGuessResponse);
|
|
} else {
|
|
socket.on("guess", (data) {
|
|
setState(() {
|
|
guessedColors.add(data);
|
|
});
|
|
});
|
|
}
|
|
|
|
chat.listen((data) {
|
|
_scrollToEnd();
|
|
_showMessageNotification(data.last);
|
|
});
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
final size = MediaQuery.of(context).size;
|
|
|
|
return SafeArea(
|
|
child: Scaffold(
|
|
body: SizedBox(
|
|
width: size.width,
|
|
height: size.height,
|
|
child: Stack(
|
|
children: [
|
|
InteractiveViewer(
|
|
constrained: false,
|
|
boundaryMargin: const EdgeInsets.all(800),
|
|
maxScale: 0.8,
|
|
minScale: 0.4,
|
|
child:
|
|
isGuesser ? _generateGameField() : _generateStaticField(),
|
|
),
|
|
Positioned(
|
|
bottom: 0,
|
|
right: 0,
|
|
child: InkResponse(
|
|
onTap: _openChat,
|
|
child: Container(
|
|
width: 50,
|
|
height: 50,
|
|
decoration: const BoxDecoration(
|
|
color: Colors.amberAccent,
|
|
borderRadius:
|
|
BorderRadius.only(topLeft: Radius.circular(25)),
|
|
),
|
|
child: const Icon(
|
|
Icons.message,
|
|
color: Colors.black,
|
|
),
|
|
),
|
|
),
|
|
),
|
|
Positioned(
|
|
top: 0,
|
|
right: 0,
|
|
child: InkResponse(
|
|
onTap: _leaveGame,
|
|
child: Container(
|
|
width: 50,
|
|
height: 50,
|
|
decoration: const BoxDecoration(
|
|
color: Colors.redAccent,
|
|
borderRadius:
|
|
BorderRadius.only(bottomLeft: Radius.circular(25)),
|
|
),
|
|
child: const Icon(
|
|
Icons.close,
|
|
color: Colors.black,
|
|
),
|
|
),
|
|
),
|
|
),
|
|
if (!isGuesser)
|
|
Positioned(
|
|
bottom: 0,
|
|
left: 0,
|
|
child: InkResponse(
|
|
onTap: _openColorsCard,
|
|
child: Container(
|
|
width: 50,
|
|
height: 50,
|
|
decoration: const BoxDecoration(
|
|
color: Colors.greenAccent,
|
|
borderRadius:
|
|
BorderRadius.only(topRight: Radius.circular(25)),
|
|
),
|
|
child: const Icon(
|
|
Icons.content_copy_rounded,
|
|
color: Colors.black,
|
|
),
|
|
),
|
|
),
|
|
),
|
|
Positioned(
|
|
top: 0,
|
|
left: 0,
|
|
child: Container(
|
|
height: 50,
|
|
width: 50,
|
|
alignment: Alignment.center,
|
|
decoration: const BoxDecoration(
|
|
color: Colors.black,
|
|
borderRadius:
|
|
BorderRadius.only(bottomRight: Radius.circular(25)),
|
|
),
|
|
child: Obx(() => Text("${10 - guessedColors.length}/10")),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
),
|
|
),
|
|
);
|
|
}
|
|
|
|
Widget _generateGameField() {
|
|
const alphabet = "ABCDEFGHIJKLMNOPQRST";
|
|
return Container(
|
|
width: (alphabet.length + 3) * 100,
|
|
height: 1300,
|
|
padding: const EdgeInsets.all(10),
|
|
child: Stack(
|
|
children: [
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: (j + 1) * 100.0,
|
|
child: ColorPlate(
|
|
plateName: "${alphabet[i]}$j",
|
|
size: 90,
|
|
onSelected: _onPlateSelected,
|
|
),
|
|
),
|
|
// Now I need to generate letters and numbers around field
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: 0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: 1100,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: 0,
|
|
top: (j + 1) * 100.0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text("$j", style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: (alphabet.length + 1) * 100,
|
|
top: (j + 1) * 100.0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text("$j", style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
);
|
|
}
|
|
|
|
Widget _generateStaticField() {
|
|
const alphabet = "ABCDEFGHIJKLMNOPQRST";
|
|
return Container(
|
|
width: (alphabet.length + 3) * 100,
|
|
height: 1300,
|
|
padding: const EdgeInsets.all(10),
|
|
child: Stack(
|
|
children: [
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: (j + 1) * 100.0,
|
|
child: StaticColorPlate(
|
|
plateName: "${alphabet[i]}$j",
|
|
size: 90,
|
|
marked: guessedColors.contains("${alphabet[i]}$j"),
|
|
),
|
|
),
|
|
// Now I need to generate letters and numbers around field
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: 0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int i = 0; i < alphabet.length; i++)
|
|
Positioned(
|
|
left: (i + 1) * 100.0,
|
|
top: 1100,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: 0,
|
|
top: (j + 1) * 100.0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text("$j", style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
for (int j = 0; j < 10; j++)
|
|
Positioned(
|
|
left: (alphabet.length + 1) * 100,
|
|
top: (j + 1) * 100.0,
|
|
child: Container(
|
|
width: 90,
|
|
height: 90,
|
|
alignment: Alignment.center,
|
|
child: Text("$j", style: const TextStyle(fontSize: 40)),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
);
|
|
}
|
|
|
|
void _onPlateSelected(String name) {
|
|
guessedColors.add(name);
|
|
socket.emit("guess", [gameInfo.id, name]);
|
|
}
|
|
|
|
void _onGuessResponse(dynamic data) {
|
|
bool ok = data[0];
|
|
if (ok) {
|
|
Get.snackbar("Success", "Guess sent successfully");
|
|
} else {
|
|
Get.snackbar("Error", "Guess failed to send");
|
|
}
|
|
}
|
|
|
|
void _openChat() {
|
|
Get.bottomSheet(BottomSheet(
|
|
onClosing: () {},
|
|
clipBehavior: Clip.antiAliasWithSaveLayer,
|
|
builder: (context) => SizedBox(
|
|
height: 300,
|
|
child: _buildBottomSheetChatContent(),
|
|
),
|
|
));
|
|
|
|
_scrollToEnd();
|
|
}
|
|
|
|
void _leaveGame() {
|
|
Get.defaultDialog(
|
|
title: "Leave game",
|
|
middleText: "Are you sure you want to leave the game?",
|
|
barrierDismissible: false,
|
|
textConfirm: "Yes",
|
|
textCancel: "No",
|
|
onConfirm: () {
|
|
socket.emit("leaveGame", [gameInfo.id]);
|
|
},
|
|
onCancel: () => Get.back(),
|
|
);
|
|
}
|
|
|
|
void _openColorsCard() {
|
|
Get.dialog(AlertDialog(
|
|
title: const Text("Colors card"),
|
|
content: SizedBox(
|
|
width: 300,
|
|
child: SingleChildScrollView(
|
|
child: Column(
|
|
mainAxisSize: MainAxisSize.min,
|
|
children: [
|
|
GridView.builder(
|
|
shrinkWrap: true,
|
|
gridDelegate: const SliverGridDelegateWithFixedCrossAxisCount(
|
|
crossAxisCount: 2,
|
|
),
|
|
itemCount: 6,
|
|
itemBuilder: (context, index) {
|
|
final color = gameInfo.colors.elementAt(index);
|
|
return Padding(
|
|
padding: const EdgeInsets.all(2),
|
|
child: Column(
|
|
mainAxisAlignment: MainAxisAlignment.center,
|
|
mainAxisSize: MainAxisSize.min,
|
|
crossAxisAlignment: CrossAxisAlignment.center,
|
|
children: [
|
|
Obx(
|
|
() => StaticColorPlate(
|
|
plateName: color,
|
|
marked: guessedColors.contains(color),
|
|
size: 90,
|
|
),
|
|
),
|
|
const SizedBox(height: 10),
|
|
Text(
|
|
gameInfo.colors.elementAt(index),
|
|
style: const TextStyle(
|
|
fontSize: 12,
|
|
fontStyle: FontStyle.italic,
|
|
),
|
|
),
|
|
],
|
|
),
|
|
);
|
|
},
|
|
),
|
|
],
|
|
),
|
|
),
|
|
),
|
|
actions: [
|
|
TextButton(
|
|
onPressed: () => Get.back(),
|
|
child: const Text("OK"),
|
|
),
|
|
],
|
|
));
|
|
}
|
|
|
|
void _scrollToEnd() {
|
|
WidgetsBinding.instance.addPostFrameCallback((_) {
|
|
if (_scrollController.hasClients) {
|
|
_scrollController.animateTo(
|
|
_scrollController.position.maxScrollExtent,
|
|
duration: const Duration(milliseconds: 300),
|
|
curve: Curves.easeOut,
|
|
);
|
|
}
|
|
});
|
|
}
|
|
|
|
void _showMessageNotification(ChatEntry entry) async {
|
|
if (Get.isBottomSheetOpen == true) return;
|
|
await Get.closeCurrentSnackbar();
|
|
Get.snackbar(
|
|
entry.message,
|
|
"says ${entry.from}",
|
|
backgroundColor: Colors.black,
|
|
borderColor: Colors.amber,
|
|
borderWidth: 2,
|
|
margin: const EdgeInsets.all(16),
|
|
duration: const Duration(seconds: 5),
|
|
animationDuration: const Duration(milliseconds: 300),
|
|
);
|
|
}
|
|
|
|
Widget _buildBottomSheetChatContent() {
|
|
return Column(
|
|
crossAxisAlignment: CrossAxisAlignment.start,
|
|
children: [
|
|
Expanded(
|
|
child: ObxValue(
|
|
(data) => ListView.builder(
|
|
controller: _scrollController,
|
|
itemCount: data.length,
|
|
itemBuilder: (context, index) {
|
|
return Card(
|
|
child: ListTile(
|
|
title: Text(data[index].message),
|
|
subtitle: Text("from ${data[index].from}"),
|
|
subtitleTextStyle: const TextStyle(
|
|
fontStyle: FontStyle.italic, fontSize: 12),
|
|
),
|
|
);
|
|
},
|
|
),
|
|
chat,
|
|
),
|
|
),
|
|
Padding(
|
|
padding: const EdgeInsets.all(16),
|
|
child: Row(
|
|
mainAxisSize: MainAxisSize.max,
|
|
mainAxisAlignment: MainAxisAlignment.center,
|
|
children: [
|
|
Expanded(
|
|
child: TextField(
|
|
controller: _chatController,
|
|
onSubmitted: (value) {
|
|
final text = _chatController.text;
|
|
if (text.isNotEmpty) {
|
|
socket.emit("chat", [gameInfo.id, text.trim()]);
|
|
}
|
|
_chatController.clear();
|
|
},
|
|
decoration: const InputDecoration(
|
|
enabledBorder: OutlineInputBorder(
|
|
borderSide: BorderSide(color: Colors.grey, width: 0.5),
|
|
borderRadius: BorderRadius.all(Radius.circular(32)),
|
|
),
|
|
focusedBorder: OutlineInputBorder(
|
|
borderSide: BorderSide(color: Colors.amber, width: 2.0),
|
|
borderRadius: BorderRadius.all(Radius.circular(32)),
|
|
),
|
|
hintText: "Your message",
|
|
),
|
|
),
|
|
),
|
|
IconButton(
|
|
onPressed: () {
|
|
final text = _chatController.text;
|
|
if (text.isNotEmpty) {
|
|
socket.emit("chat", [gameInfo.id, text.trim()]);
|
|
}
|
|
_chatController.clear();
|
|
},
|
|
icon: const Icon(Icons.send),
|
|
),
|
|
],
|
|
),
|
|
),
|
|
],
|
|
);
|
|
}
|
|
}
|