huacu_mobile/lib/main.dart

550 lines
15 KiB
Dart

import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'package:socket_io_client/socket_io_client.dart' as io;
final darkTheme = ThemeData(
useMaterial3: true,
primarySwatch: Colors.amber,
brightness: Brightness.dark,
);
void main() {
runApp(GetMaterialApp(
initialRoute: '/auth',
title: 'HUACU',
darkTheme: darkTheme,
themeMode: ThemeMode.dark,
defaultTransition: Transition.native,
getPages: [
GetPage(name: '/auth', page: () => const AuthPage()),
GetPage(name: '/home', page: () => const HomePage()),
GetPage(name: '/game', page: () => const GamePage()),
],
));
}
class AuthData {
final String login;
final String password;
const AuthData(this.login, this.password);
}
class AuthPage extends StatefulWidget {
const AuthPage({super.key});
@override
State<AuthPage> createState() => _AuthPageState();
}
class _AuthPageState extends State<AuthPage> {
late io.Socket socket;
TextEditingController loginController = TextEditingController();
TextEditingController passwordController = TextEditingController();
@override
void initState() {
super.initState();
const serverUrl =
kDebugMode ? "http://localhost:9800" : "https://huacu.nuark.xyz";
socket = io.io("https://huacu.nuark.xyz", <String, dynamic>{
"transports": ["websocket"],
});
}
@override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
double? formWidth = size.width * 0.5;
if (formWidth < 300) {
formWidth = null;
}
return Scaffold(
body: Center(
child: Container(
width: formWidth,
padding: const EdgeInsets.all(16),
child: FocusTraversalGroup(
policy: OrderedTraversalPolicy(),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: [
Text("HUACU", style: Theme.of(context).textTheme.headline1),
const SizedBox(height: 32),
TextField(
controller: loginController,
decoration: const InputDecoration(
border: OutlineInputBorder(),
labelText: "Login",
),
),
const SizedBox(height: 16),
TextField(
controller: passwordController,
decoration: const InputDecoration(
border: OutlineInputBorder(),
labelText: "Password",
),
),
const SizedBox(height: 16),
Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.end,
children: [
ElevatedButton(
onPressed: _handleLoginClick,
child: const Text("Login"),
),
const SizedBox(width: 16),
ElevatedButton(
onPressed: _handleRegistrationClick,
child: const Text("Register"),
),
],
),
],
),
),
),
),
);
}
void _loginEventHandler(dynamic data) {
try {
bool ok = data[0];
String message = data[1];
Get.snackbar(
ok ? "Login successful" : "Login unsuccessful",
message,
);
if (ok) {
Get.put(AuthData(loginController.text, passwordController.text));
Get.put(socket);
Get.offNamed("/home");
}
} catch (e) {
Get.snackbar("Error", e.toString());
}
socket.off("login", _loginEventHandler);
}
void _handleLoginClick() {
socket.on("login", _loginEventHandler);
socket.emit(
"login",
[loginController.text, passwordController.text],
);
}
void _registerEventHandler(dynamic data) {
try {
bool ok = data[0];
String message = data[1];
Get.snackbar(
ok ? "Registration successful" : "Registration unsuccessful",
message,
);
if (ok) {
_handleLoginClick();
}
} catch (e) {
Get.snackbar("Error", e.toString());
}
socket.off("register", _registerEventHandler);
}
void _handleRegistrationClick() {
socket.on("register", _registerEventHandler);
socket.emit(
"register",
[loginController.text, passwordController.text],
);
}
}
class Game {
final String id;
final String player1;
final String player2;
Game(this.id, this.player1, this.player2);
}
class HomePage extends StatefulWidget {
const HomePage({super.key});
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
final io.Socket socket = Get.find();
final AuthData authData = Get.find();
var guessersPlayers = <String>[].obs;
var suggestersPlayers = <String>[].obs;
var incommingRequests = <String>[].obs;
@override
void initState() {
super.initState();
socket.on("hello", (idky) {
socket.dispose();
Get.offAllNamed("/auth");
});
socket.on("update", (update) {
bool ok = update[0];
if (ok) {
var data = update[1];
guessersPlayers.value = (data["guessers"] as List<dynamic>? ?? [])
.map((e) => e.toString())
.toList(growable: false);
suggestersPlayers.value = (data["suggesters"] as List<dynamic>? ?? [])
.map((e) => e.toString())
.toList(growable: false);
} else {
Get.snackbar("Error", "Update failed with message: ${update[1]}");
}
});
socket.on("updateNeeded", (data) {
socket.emit("getUpdate");
});
socket.on("gameRequest", (requestFrom) {
setState(() {
incommingRequests.add(requestFrom);
});
});
socket.on("requestResponseResult", (data) {
bool ok = data[0];
if (ok) {
socket.off("hello");
socket.off("update");
socket.off("updateNeeded");
socket.off("gameRequest");
socket.off("requestResponseResult");
Get.put(authData);
Get.put(socket);
Get.put(Game(data[1]["id"], data[1]["player1"], data[1]["player2"]));
Get.offNamed("/game");
} else {
Get.snackbar("Request response", data[1]);
}
});
socket.emit("getUpdate");
}
@override
Widget build(BuildContext context) {
final shortestSide = MediaQuery.of(context).size.shortestSide;
final useMobileLayout = shortestSide < 600;
final elements = [
Expanded(
child: Padding(
padding: const EdgeInsets.all(16),
child: _buildPlayerList(
guessersPlayers,
"Guessers",
"guessers",
),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.all(16),
child: _buildPlayerList(
suggestersPlayers,
"Suggesters",
"suggesters",
),
),
),
];
return Scaffold(
appBar: AppBar(
title: const Text("HUACU"),
),
body: useMobileLayout
? Column(
mainAxisAlignment: MainAxisAlignment.start,
mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.start,
children: elements,
)
: Row(
mainAxisAlignment: MainAxisAlignment.start,
mainAxisSize: MainAxisSize.max,
crossAxisAlignment: CrossAxisAlignment.start,
children: elements,
),
);
}
Widget _buildPlayerList(RxList<String> players, String title, String team) {
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(title),
Obx(() => Text("Count: ${players.length}")),
Expanded(
child: ObxValue(
(data) => ListView.builder(
itemCount: data.length,
itemBuilder: (context, index) {
return Card(
child: ListTile(
title: Text(
"${data[index]} ${authData.login == data[index] ? "(you)" : ""}"
.trim(),
),
trailing: Row(
mainAxisSize: MainAxisSize.min,
children: [
if (incommingRequests.contains(data[index]))
InkResponse(
onTap: () =>
_handleRequestResponseAction(data[index], true),
child: const Icon(Icons.check),
),
if (incommingRequests.contains(data[index]))
InkResponse(
onTap: () => _handleRequestResponseAction(
data[index], false),
child: const Icon(Icons.close),
),
if (authData.login != data[index])
InkResponse(
onTap: () => _handleSendRequestClick(data[index]),
child: const Icon(Icons.connect_without_contact),
),
],
),
),
);
},
),
players,
),
),
Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: ObxValue(
(data) => players.contains(authData.login)
? ElevatedButton(
onPressed: () => _handleLeaveClick(team),
child: const Text("Leave"),
)
: ElevatedButton(
onPressed: () => _handleJoinClick(team),
child: const Text("Join"),
),
guessersPlayers,
),
),
],
),
],
);
}
void _joinResponseHandler(dynamic data) {
bool ok = data[0];
if (!ok) {
int status = data[1];
Get.snackbar("Error", "Join failed with status $status");
}
socket.off("joinResponse", _joinResponseHandler);
}
void _handleJoinClick(String side) {
socket.on("joinResponse", _joinResponseHandler);
socket.emit("join", side);
}
void _leaveResponseHandler(dynamic data) {
bool ok = data[0];
if (!ok) {
int status = data[1];
Get.snackbar("Error", "Leaving failed with status $status");
}
socket.off("leaveResponse", _leaveResponseHandler);
}
void _handleLeaveClick(String side) {
socket.on("leaveResponse", _leaveResponseHandler);
socket.emit("leave", side);
}
void _sendRequestResponseHandler(dynamic data) {
bool ok = data[0];
if (ok) {
Get.snackbar("Success", "Request sent");
} else {
Get.snackbar("Error", "Request failed");
}
socket.off("sendRequestResponse", _leaveResponseHandler);
}
void _handleSendRequestClick(String player) {
socket.on("sendRequestResponse", _sendRequestResponseHandler);
socket.emit("sendRequest", player);
}
void _handleRequestResponseAction(String data, bool response) {
socket.emit("requestResponse", [data, response]);
setState(() {
incommingRequests.remove(data);
});
}
}
class ChatEntry {
final String from;
final String message;
ChatEntry(this.from, this.message);
}
class GamePage extends StatefulWidget {
const GamePage({Key? key}) : super(key: key);
@override
State<GamePage> createState() => _GamePageState();
}
class _GamePageState extends State<GamePage> {
final io.Socket socket = Get.find();
final AuthData authData = Get.find();
final Game gameInfo = Get.find();
var chat = <ChatEntry>[].obs;
final _chatController = TextEditingController();
@override
void initState() {
super.initState();
socket.on("hello", (idky) {
socket.dispose();
Get.offAllNamed("/auth");
});
socket.on("chatResponse", (data) {
bool ok = data[0];
if (ok) {
chat.add(ChatEntry(data[1]["from"], data[1]["message"]));
} else {
int statusCode = data[1];
Get.put(socket);
Get.put(authData);
switch (statusCode) {
case 404:
Get.snackbar("Error", "Other player not found");
Get.offAllNamed("/home");
break;
case 410:
Get.snackbar("Error", "Other player left game");
Get.offAllNamed("/home");
break;
}
}
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("HUACU"),
),
body: Center(
child: _buildGame(chat),
),
);
}
Widget _buildGame(RxList<ChatEntry> chat) {
return Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Expanded(
child: ObxValue(
(data) => ListView.builder(
itemCount: data.length,
itemBuilder: (context, index) {
return Card(
child: ListTile(
title: Text(data[index].message),
subtitle: Text("from ${data[index].from}"),
subtitleTextStyle: const TextStyle(
fontStyle: FontStyle.italic, fontSize: 12),
),
);
},
),
chat,
),
),
Padding(
padding: const EdgeInsets.all(16),
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: TextField(
controller: _chatController,
onSubmitted: (value) {
final text = _chatController.text;
if (text.isNotEmpty) {
socket.emit("chat", [gameInfo.id, text.trim()]);
}
_chatController.clear();
},
decoration: const InputDecoration(
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Colors.grey, width: 0.5),
borderRadius: BorderRadius.all(Radius.circular(32)),
),
focusedBorder: OutlineInputBorder(
borderSide: BorderSide(color: Colors.amber, width: 2.0),
borderRadius: BorderRadius.all(Radius.circular(32)),
),
hintText: "Your message",
),
),
),
IconButton(
onPressed: () {
final text = _chatController.text;
if (text.isNotEmpty) {
socket.emit("chat", [gameInfo.id, text.trim()]);
}
_chatController.clear();
},
icon: const Icon(Icons.send),
),
],
),
),
],
);
}
}