New pallette!
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8a586f0fe6
commit
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3 changed files with 555 additions and 248 deletions
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@ -1,5 +1,6 @@
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import 'package:flutter/material.dart';
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import 'package:get/get.dart';
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import 'package:huacu_mobile/game_pallete.dart';
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import 'package:huacu_mobile/models/auth_data.dart';
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import 'package:huacu_mobile/models/chat_entry.dart';
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import 'package:huacu_mobile/models/game.dart';
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@ -118,7 +119,7 @@ class _GamePageState extends State<GamePage> {
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constrained: false,
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boundaryMargin: const EdgeInsets.all(800),
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maxScale: 0.8,
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minScale: 0.4,
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minScale: 0.3,
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child:
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isGuesser ? _generateGameField() : _generateStaticField(),
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),
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@ -207,67 +208,68 @@ class _GamePageState extends State<GamePage> {
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}
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Widget _generateGameField() {
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const alphabet = "ABCDEFGHIJKLMNOPQRST";
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return Container(
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width: (alphabet.length + 3) * 100,
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height: 1300,
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width: (palletteWidth + 2) * 100,
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height: (palletteAlphabet.length + 2) * 100,
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padding: const EdgeInsets.all(10),
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child: Stack(
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children: [
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for (int i = 0; i < alphabet.length; i++)
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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for (int j = 0; j < palletteWidth; j++)
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Positioned(
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left: (i + 1) * 100.0,
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top: (j + 1) * 100.0,
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left: (j + 1) * 100.0,
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top: (i + 1) * 100.0,
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child: ColorPlate(
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plateName: "${alphabet[i]}$j",
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plateName: "${palletteAlphabet[i]}${j + 1}",
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size: 90,
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onSelected: _onPlateSelected,
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),
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),
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// Now I need to generate letters and numbers around field
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for (int i = 0; i < alphabet.length; i++)
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for (int i = 1; i <= palletteWidth; i++)
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Positioned(
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left: (i + 1) * 100.0,
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left: i * 100.0,
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top: 0,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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child: Text("$i", style: const TextStyle(fontSize: 40)),
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),
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),
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for (int i = 0; i < alphabet.length; i++)
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for (int i = 1; i <= palletteWidth; i++)
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Positioned(
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left: (i + 1) * 100.0,
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top: 1100,
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left: i * 100.0,
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top: (palletteAlphabet.length + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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child: Text("$i", style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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Positioned(
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left: 0,
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top: (j + 1) * 100.0,
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top: (i + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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child: Text(palletteAlphabet[i],
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style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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Positioned(
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left: (alphabet.length + 1) * 100,
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top: (j + 1) * 100.0,
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left: (palletteWidth + 1) * 100,
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top: (i + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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child: Text(palletteAlphabet[i],
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style: const TextStyle(fontSize: 40)),
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),
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),
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],
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@ -276,67 +278,68 @@ class _GamePageState extends State<GamePage> {
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}
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Widget _generateStaticField() {
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const alphabet = "ABCDEFGHIJKLMNOPQRST";
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return Container(
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width: (alphabet.length + 3) * 100,
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height: 1300,
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width: (palletteWidth + 2) * 100,
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height: (palletteAlphabet.length + 2) * 100,
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padding: const EdgeInsets.all(10),
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child: Stack(
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children: [
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for (int i = 0; i < alphabet.length; i++)
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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for (int j = 0; j < palletteWidth; j++)
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Positioned(
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left: (i + 1) * 100.0,
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top: (j + 1) * 100.0,
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left: (j + 1) * 100.0,
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top: (i + 1) * 100.0,
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child: StaticColorPlate(
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plateName: "${alphabet[i]}$j",
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plateName: "${palletteAlphabet[i]}${j + 1}",
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size: 90,
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marked: guessedColors.contains("${alphabet[i]}$j"),
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marked:
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guessedColors.contains("${palletteAlphabet[i]}${j + 1}"),
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),
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),
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// Now I need to generate letters and numbers around field
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for (int i = 0; i < alphabet.length; i++)
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for (int i = 1; i <= palletteWidth; i++)
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Positioned(
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left: (i + 1) * 100.0,
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left: i * 100.0,
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top: 0,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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child: Text("$i", style: const TextStyle(fontSize: 40)),
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),
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),
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for (int i = 0; i < alphabet.length; i++)
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for (int i = 1; i <= palletteWidth; i++)
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Positioned(
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left: (i + 1) * 100.0,
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top: 1100,
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left: i * 100.0,
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top: (palletteAlphabet.length + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text(alphabet[i], style: const TextStyle(fontSize: 40)),
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child: Text("$i", style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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Positioned(
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left: 0,
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top: (j + 1) * 100.0,
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top: (i + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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child: Text(palletteAlphabet[i],
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style: const TextStyle(fontSize: 40)),
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),
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),
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for (int j = 0; j < 10; j++)
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for (int i = 0; i < palletteAlphabet.length; i++)
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Positioned(
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left: (alphabet.length + 1) * 100,
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top: (j + 1) * 100.0,
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left: (palletteWidth + 1) * 100,
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top: (i + 1) * 100,
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child: Container(
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width: 90,
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height: 90,
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alignment: Alignment.center,
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child: Text("$j", style: const TextStyle(fontSize: 40)),
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child: Text(palletteAlphabet[i],
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style: const TextStyle(fontSize: 40)),
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),
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),
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],
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