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Andrew 2022-08-05 01:25:25 +07:00
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package xyz.nuark.enchantrium;
import com.mojang.logging.LogUtils;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.slf4j.Logger;
import java.util.stream.Collectors;
// The value here should match an entry in the META-INF/mods.toml file
@Mod("enchantrium")
public class Enchantrium {
// Directly reference a slf4j logger
private static final Logger LOGGER = LogUtils.getLogger();
public Enchantrium() {
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void setup(final FMLCommonSetupEvent event) {
// Some preinit code
LOGGER.info("HELLO FROM PREINIT");
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
private void enqueueIMC(final InterModEnqueueEvent event) {
// Some example code to dispatch IMC to another mod
InterModComms.sendTo("enchantrium", "helloworld", () -> {
LOGGER.info("Hello world from the MDK");
return "Hello world";
});
}
private void processIMC(final InterModProcessEvent event) {
// Some example code to receive and process InterModComms from other mods
LOGGER.info("Got IMC {}", event.getIMCStream().
map(m -> m.messageSupplier().get()).
collect(Collectors.toList()));
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event) {
// Do something when the server starts
LOGGER.info("HELLO from server starting");
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents {
@SubscribeEvent
public static void onBlocksRegistry(final RegistryEvent.Register<Block> blockRegistryEvent) {
// Register a new block here
LOGGER.info("HELLO from Register Block");
}
}
}

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# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader = "javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion = "[40,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license = "All Rights Reserved"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="http://my.issue.tracker/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId = "enchantrium" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
# ${file.jarVersion} will substitute the value of the Implementation-Version as read from the mod's JAR file metadata
# see the associated build.gradle script for how to populate this completely automatically during a build
version = "${file.jarVersion}" #mandatory
# A display name for the mod
displayName = "Enchantrium" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
#updateJSONURL="http://myurl.me/" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="http://example.com/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
#logoFile="enchantrium.png" #optional
# A text field displayed in the mod UI
#credits="Thanks for this example mod goes to Java" #optional
# A text field displayed in the mod UI
authors = "nuark" #optional
# The description text for the mod (multi line!) (#mandatory)
description = '''
Another way to enchant your items
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.enchantrium]] #optional
# the modid of the dependency
modId = "forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory = true #mandatory
# The version range of the dependency
versionRange = "[40,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering = "NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side = "BOTH"
# Here's another dependency
[[dependencies.enchantrium]]
modId = "minecraft"
mandatory = true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange = "[1.18.2,1.19)"
ordering = "NONE"
side = "BOTH"

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{
"pack": {
"description": "enchantrium resources",
"pack_format": 8,
"forge:resource_pack_format": 8,
"forge:data_pack_format": 9
}
}