PrismLauncher/launcher/ui/dialogs/NetworkJobFailedDialog.h
TheKodeToad e6d7e5cdae
Backport new NetJob failure dialog from Octol1ttle's libcurl PR
Co-authored-by: Octol1ttle <l1ttleofficial@outlook.com>
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2026-03-26 10:46:37 +05:00

48 lines
1.3 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2025 Octol1ttle <l1ttleofficial@outlook.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <QDialog>
QT_BEGIN_NAMESPACE
namespace Ui {
class NetworkJobFailedDialog;
}
QT_END_NAMESPACE
class NetworkJobFailedDialog : public QDialog {
Q_OBJECT
public:
explicit NetworkJobFailedDialog(QString jobName, int attempts, int requests, int failed, QWidget* parent = nullptr);
~NetworkJobFailedDialog() override;
void addFailedRequest(int row, QUrl url, QString error) const;
private:
void setShowDetails(bool showDetails);
private slots:
void on_detailsButton_clicked();
private:
Ui::NetworkJobFailedDialog* ui;
bool m_showDetails = false;
};