PrismLauncher/launcher/minecraft/auth
2026-03-02 16:53:22 +00:00
..
steps Use an owning QByteArray in ByteArraySink (#5050) 2026-03-02 16:53:22 +00:00
AccountData.cpp change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
AccountData.h change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
AccountList.cpp change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
AccountList.h change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
AuthFlow.cpp change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
AuthFlow.h refactor(Application.h): reduce include chain 2026-02-09 19:16:58 -07:00
AuthSession.cpp refactor: LaunchController 2026-02-18 00:19:30 +05:00
AuthSession.h refactor: LaunchController 2026-02-18 00:19:30 +05:00
AuthStep.h refactor(Application.h): reduce include chain 2026-02-09 19:16:58 -07:00
MinecraftAccount.cpp fix: don't manually format UUIDs 2026-02-18 01:14:35 +05:00
MinecraftAccount.h change(accounts): stop retrieving Xbox API token for gamertag 2026-02-04 09:11:30 +05:00
Parsers.cpp chore: remove double spaces from logs 2026-01-29 19:15:27 +05:00
Parsers.h Improve login UI 2024-05-15 17:25:15 +03:00