mirror of
https://github.com/PrismLauncher/PrismLauncher.git
synced 2026-06-29 01:54:20 +03:00
79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "LocalResourceUpdateTask.h"
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#include "FileSystem.h"
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#include "minecraft/mod/MetadataHandler.h"
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#ifdef Q_OS_WIN32
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#include <windows.h>
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#endif
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LocalResourceUpdateTask::LocalResourceUpdateTask(const QDir& indexDir,
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ModPlatform::IndexedPack& project,
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ModPlatform::IndexedVersion& version,
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bool lockUpdate)
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: m_indexDir(indexDir), m_project(project), m_version(version), m_lockUpdate(lockUpdate)
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{
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// Ensure a '.index' folder exists in the mods folder, and create it if it does not
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if (!FS::ensureFolderPathExists(indexDir.path())) {
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emitFailed(QString("Unable to create index directory at %1!").arg(indexDir.absolutePath()));
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return;
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}
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#ifdef Q_OS_WIN32
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std::wstring wpath = indexDir.path().toStdWString();
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if (indexDir.dirName().startsWith('.')) {
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SetFileAttributesW(wpath.c_str(), FILE_ATTRIBUTE_HIDDEN | FILE_ATTRIBUTE_NOT_CONTENT_INDEXED);
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} else {
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// fix shaderpacks folder being hidden by Prism Launcher 10.0.1
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SetFileAttributesW(wpath.c_str(), FILE_ATTRIBUTE_NORMAL);
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}
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#endif
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}
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void LocalResourceUpdateTask::executeTask()
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{
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setStatus(tr("Updating index for resource:\n%1").arg(m_project.name));
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auto oldMetadata = Metadata::get(m_indexDir, m_project.addonId);
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if (oldMetadata.isValid()) {
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emit hasOldResource(oldMetadata.name, oldMetadata.filename);
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if (m_project.slug.isEmpty()) {
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m_project.slug = oldMetadata.slug;
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}
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}
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auto pwMod = Metadata::create(m_indexDir, m_project, m_version);
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if (pwMod.isValid()) {
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pwMod.lockUpdate = m_lockUpdate;
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Metadata::update(m_indexDir, pwMod);
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emitSucceeded();
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} else {
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qCritical() << "Tried to update an invalid resource!";
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emitFailed(tr("Invalid metadata"));
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}
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}
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auto LocalResourceUpdateTask::abort() -> bool
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{
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emitAborted();
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return true;
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}
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