PrismLauncher/launcher/minecraft/MultiWorldList.cpp
2026-05-26 20:21:27 -04:00

454 lines
13 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MultiWorldList.h"
#include <FileSystem.h>
#include <QDebug>
#include <QDirIterator>
#include <QFileSystemWatcher>
#include <QMimeData>
#include <QString>
#include <QThreadPool>
#include <QUrl>
#include <QUuid>
#include <Qt>
MultiWorldList::MultiWorldList(const QList<QString&> dirs, QList<BaseInstance*> instances) : QAbstractListModel(), m_instances(instances)
{
for (int i = 0; i < dirs.length(); i++) { // better way to do this? iy
m_dirs[i] = dirs[i];
}
for (QDir dir : m_dirs) {
FS::ensureFolderPathExists(dir.absolutePath());
dir.setFilter(QDir::Readable | QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs);
dir.setSorting(QDir::Name | QDir::IgnoreCase | QDir::LocaleAware);
}
m_watcher = new QFileSystemWatcher(this);
m_isWatching = false;
connect(m_watcher, &QFileSystemWatcher::directoryChanged, this, &MultiWorldList::directoryChanged);
}
void MultiWorldList::startWatching() //figure out what watchers do / if necessary and do all paths iy
{
if (m_isWatching) {
return;
}
update();
m_isWatching = m_watcher->addPath(m_dirs[0].absolutePath());
if (m_isWatching) {
qDebug() << "Started watching" << m_dirs[0].absolutePath();
} else {
qDebug() << "Failed to start watching" << m_dirs[0].absolutePath();
}
}
void MultiWorldList::stopWatching() //same as above function iy
{
if (!m_isWatching) {
return;
}
m_isWatching = !m_watcher->removePath(m_dirs[0].absolutePath());
if (!m_isWatching) {
qDebug() << "Stopped watching" << m_dirs[0].absolutePath();
} else {
qDebug() << "Failed to stop watching" << m_dirs[0].absolutePath();
}
}
bool MultiWorldList::update()
{
if (!isValid())
return false;
QList<World> newWorlds;
for (QDir dir : m_dirs) {
dir.refresh();
auto folderContents = dir.entryInfoList();
// if there are any untracked files...
for (QFileInfo entry : folderContents) {
if (!entry.isDir())
continue;
World w(entry);
if (w.isValid()) {
newWorlds.append(w);
}
}
}
beginResetModel();
m_worlds.swap(newWorlds);
endResetModel();
loadWorldsAsync();
return true;
}
void MultiWorldList::directoryChanged(QString)
{
update();
}
bool MultiWorldList::isValid() //account for all directories
{
return m_dirs[0].exists() && m_dirs[0].isReadable();
}
QList<QString> MultiWorldList::instDirPaths() const
{
QList<QString> dirList;
for (BaseInstance* instance : m_instances) {
dirList.append(QFileInfo(instance->instanceRoot()).absoluteFilePath());
}
return dirList;
}
bool MultiWorldList::deleteWorld(int index)
{
if (index >= m_worlds.size() || index < 0)
return false;
World& m = m_worlds[index];
if (m.destroy()) {
beginRemoveRows(QModelIndex(), index, index);
m_worlds.removeAt(index);
endRemoveRows();
emit changed();
return true;
}
return false;
}
bool MultiWorldList::deleteWorlds(int first, int last)
{
for (int i = first; i <= last; i++) {
World& m = m_worlds[i];
m.destroy();
}
beginRemoveRows(QModelIndex(), first, last);
m_worlds.erase(m_worlds.begin() + first, m_worlds.begin() + last + 1);
endRemoveRows();
emit changed();
return true;
}
bool MultiWorldList::resetIcon(int row)
{
if (row >= m_worlds.size() || row < 0)
return false;
World& m = m_worlds[row];
if (m.resetIcon()) {
QModelIndex modelIndex = index(row, NameColumn);
emit dataChanged(modelIndex, modelIndex, { MultiWorldList::IconFileRole });
return true;
}
return false;
}
int MultiWorldList::columnCount(const QModelIndex& parent) const
{
return parent.isValid() ? 0 : 5;
}
QVariant MultiWorldList::data(const QModelIndex& index, int role) const
{
if (!index.isValid())
return QVariant();
int row = index.row();
int column = index.column();
if (row < 0 || row >= m_worlds.size())
return QVariant();
QLocale locale;
auto& world = m_worlds[row];
switch (role) {
case Qt::DisplayRole:
switch (column) {
case NameColumn:
return world.name();
case GameModeColumn:
return world.gameType().toTranslatedString();
case LastPlayedColumn:
return world.lastPlayed();
case SizeColumn:
return locale.formattedDataSize(world.bytes());
case InfoColumn:
if (world.isSymLinkUnder(instDirPaths()[0])) { //FIX THIS--NO INDEX 0 iy
return tr("This world is symbolically linked from elsewhere.");
}
if (world.isMoreThanOneHardLink()) {
return tr("\nThis world is hard linked elsewhere.");
}
return "";
default:
return QVariant();
}
case Qt::UserRole:
if (column == SizeColumn)
return QVariant::fromValue<qlonglong>(world.bytes());
return data(index, Qt::DisplayRole);
case Qt::ToolTipRole: {
if (column == InfoColumn) {
if (world.isSymLinkUnder(instDirPaths()[0])) { //SAME HERE iy
return tr("Warning: This world is symbolically linked from elsewhere. Editing it will also change the original."
"\nCanonical Path: %1")
.arg(world.canonicalFilePath());
}
if (world.isMoreThanOneHardLink()) {
return tr("Warning: This world is hard linked elsewhere. Editing it will also change the original.");
}
}
return world.folderName();
}
case ObjectRole: {
return QVariant::fromValue<void*>((void*)&world);
}
case FolderRole: {
return QDir::toNativeSeparators(dirs()[0].absoluteFilePath(world.folderName())); //SAME HERE iy
}
case SeedRole: {
return QVariant::fromValue<qlonglong>(world.seed());
}
case NameRole: {
return world.name();
}
case LastPlayedRole: {
return world.lastPlayed();
}
case SizeRole: {
return QVariant::fromValue<qlonglong>(world.bytes());
}
case IconFileRole: {
return world.iconFile();
}
default:
return QVariant();
}
}
QVariant MultiWorldList::headerData(int section, [[maybe_unused]] Qt::Orientation orientation, int role) const
{
switch (role) {
case Qt::DisplayRole:
switch (section) {
case NameColumn:
return tr("Name");
case GameModeColumn:
return tr("Game Mode");
case LastPlayedColumn:
return tr("Last Played");
case SizeColumn:
//: World size on disk
return tr("Size");
case InfoColumn:
//: special warnings?
return tr("Info");
default:
return QVariant();
}
case Qt::ToolTipRole:
switch (section) {
case NameColumn:
return tr("The name of the world.");
case GameModeColumn:
return tr("Game mode of the world.");
case LastPlayedColumn:
return tr("Date and time the world was last played.");
case SizeColumn:
return tr("Size of the world on disk.");
case InfoColumn:
return tr("Information and warnings about the world.");
default:
return QVariant();
}
default:
return QVariant();
}
}
QStringList MultiWorldList::mimeTypes() const
{
QStringList types;
types << "text/uri-list";
return types;
}
QMimeData* MultiWorldList::mimeData(const QModelIndexList& indexes) const
{
QList<QUrl> urls;
for (auto idx : indexes) {
if (idx.column() != 0)
continue;
int row = idx.row();
if (row < 0 || row >= this->m_worlds.size())
continue;
const World& world = m_worlds[row];
if (!world.isValid() || !world.isOnFS())
continue;
QString worldPath = world.container().absoluteFilePath();
qDebug() << worldPath;
urls.append(QUrl::fromLocalFile(worldPath));
}
auto result = new QMimeData();
result->setUrls(urls);
return result;
}
Qt::ItemFlags MultiWorldList::flags(const QModelIndex& index) const
{
Qt::ItemFlags defaultFlags = QAbstractListModel::flags(index);
if (index.isValid())
return Qt::ItemIsUserCheckable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled | defaultFlags;
else
return Qt::ItemIsDropEnabled | defaultFlags;
}
Qt::DropActions MultiWorldList::supportedDragActions() const
{
// move to other mod lists or VOID
return Qt::MoveAction;
}
Qt::DropActions MultiWorldList::supportedDropActions() const
{
// copy from outside, move from within and other mod lists
return Qt::CopyAction | Qt::MoveAction;
}
void MultiWorldList::installWorld(QFileInfo filename)
{
qDebug() << "installing:" << filename.absoluteFilePath();
World w(filename);
if (!w.isValid()) {
return;
}
w.install(m_dirs[0].absolutePath()); //more directory stuff iy
}
bool MultiWorldList::dropMimeData(const QMimeData* data,
Qt::DropAction action,
[[maybe_unused]] int row,
[[maybe_unused]] int column,
[[maybe_unused]] const QModelIndex& parent)
{
if (action == Qt::IgnoreAction)
return true;
// check if the action is supported
if (!data || !(action & supportedDropActions()))
return false;
// files dropped from outside?
if (data->hasUrls()) {
bool was_watching = m_isWatching;
if (was_watching)
stopWatching();
auto urls = data->urls();
for (auto url : urls) {
// only local files may be dropped...
if (!url.isLocalFile())
continue;
QString filename = url.toLocalFile();
QFileInfo worldInfo(filename);
if (!m_dirs[0].entryInfoList().contains(worldInfo)) { //more stuff to fix iy
installWorld(worldInfo);
}
}
if (was_watching)
startWatching();
return true;
}
return false;
}
int64_t calculateWorldSize(const QFileInfo& file)
{
if (file.isFile() && file.suffix() == "zip") {
return file.size();
} else if (file.isDir()) {
QDirIterator it(file.absoluteFilePath(), QDir::Files, QDirIterator::Subdirectories);
int64_t total = 0;
while (it.hasNext()) {
it.next();
total += it.fileInfo().size();
}
return total;
}
return -1;
}
void MultiWorldList::loadWorldsAsync()
{
for (int i = 0; i < m_worlds.size(); ++i) {
auto file = m_worlds.at(i).container();
int row = i;
QThreadPool::globalInstance()->start([this, file, row]() mutable {
auto size = calculateWorldSize(file);
QMetaObject::invokeMethod(
this,
[this, size, row, file]() {
if (row < m_worlds.size() && m_worlds[row].container() == file) {
m_worlds[row].setSize(size);
// Notify views
QModelIndex modelIndex = index(row, SizeColumn);
emit dataChanged(modelIndex, modelIndex, { SizeRole });
}
},
Qt::QueuedConnection);
});
}
}