mirror of
https://github.com/PrismLauncher/PrismLauncher.git
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85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
// SPDX-FileCopyrightText: 2023 flowln <flowlnlnln@gmail.com>
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//
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// SPDX-License-Identifier: GPL-3.0-only AND Apache-2.0
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2022 TheKodeToad <TheKodeToad@proton.me>
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* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "FlameResourcePages.h"
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#include "modplatform/flame/FlameAPI.h"
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#include "FlameResourceModels.h"
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#include "ui/dialogs/ResourceDownloadDialog.h"
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namespace ResourceDownload {
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static ResourceProviderData prepareFlame()
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{
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return {
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.displayName = Flame::displayName(),
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.icon = Flame::icon(),
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.id = Flame::id(),
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.metaEntryBase = Flame::metaEntryBase(),
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.debugName = Flame::debugName(),
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};
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}
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ShaderPackResourcePage* Flame::createShaderPackResourcePage(ResourceDownloadDialog* dialog, BaseInstance& instance)
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{
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return new ShaderPackResourcePage(dialog, instance, prepareFlame(), new FlameAPI());
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}
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DataPackResourcePage* Flame::createDataPackResourcePage(ResourceDownloadDialog* dialog, BaseInstance& instance)
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{
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return new DataPackResourcePage(dialog, instance, prepareFlame(), new FlameAPI());
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}
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ResourcePackResourcePage* Flame::createResourcePackResourcePage(ResourceDownloadDialog* dialog, BaseInstance& instance)
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{
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return new ResourcePackResourcePage(dialog, instance, prepareFlame(), new FlameAPI());
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}
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TexturePackResourcePage* Flame::createTexturePackResourcePage(ResourceDownloadDialog* dialog, BaseInstance& instance)
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{
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return new TexturePackResourcePage(dialog, instance, prepareFlame(), new FlameAPI(), new FlameTexturePackModel(instance));
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}
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ModPage* Flame::createModPage(ResourceDownloadDialog* dialog, BaseInstance& instance)
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{
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return new ModPage(dialog, instance, prepareFlame(), new FlameAPI(),
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ModFilterWidget::create(&static_cast<MinecraftInstance&>(instance), false));
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}
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} // namespace ResourceDownload
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