PrismLauncher/launcher/minecraft/VanillaInstanceCreationTask.cpp
Octol1ttle 549405ab2f
refactor!!!: migrate from shared pointers
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-01-11 21:00:03 +05:00

39 lines
1.3 KiB
C++

#include "VanillaInstanceCreationTask.h"
#include <utility>
#include "FileSystem.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include "settings/INISettingsObject.h"
VanillaCreationTask::VanillaCreationTask(BaseVersion::Ptr version, QString loader, BaseVersion::Ptr loader_version)
: InstanceCreationTask()
, m_version(std::move(version))
, m_using_loader(true)
, m_loader(std::move(loader))
, m_loader_version(std::move(loader_version))
{}
bool VanillaCreationTask::createInstance()
{
setStatus(tr("Creating instance from version %1").arg(m_version->name()));
auto instance_settings = std::make_unique<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
instance_settings->suspendSave();
{
MinecraftInstance inst(m_globalSettings, std::move(instance_settings), m_stagingPath);
auto components = inst.getPackProfile();
components->buildingFromScratch();
components->setComponentVersion("net.minecraft", m_version->descriptor(), true);
if (m_using_loader)
components->setComponentVersion(m_loader, m_loader_version->descriptor());
inst.setName(name());
inst.setIconKey(m_instIcon);
inst.settings()->resumeSave();
}
return true;
}