PrismLauncher/launcher/minecraft/auth
Trial97 f4b22dae90
fix accounts crash
fixes #4541
introduced in
3c46d8a412
The original commit introduced m_name but never used it.
When the endActivity would be called with a count of 0 this would crash
the laucnher.
How to reproduce: try to switch your skin in quick succession until you
get 429 too many requests as response to the login.
I will also presume this is not the only crash caused by this(hopefully
it is as it was not catched for four years)

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2025-12-20 23:23:27 +02:00
..
steps Remove ensure JSON helpers 2025-11-09 21:35:11 +00:00
AccountData.cpp ensure that both cape and skin are downloaded via https 2025-07-24 18:44:46 +03:00
AccountData.h style: remove duplicate #include headers 2025-10-14 04:03:02 +03:00
AccountList.cpp fix accounts crash 2025-12-20 23:23:27 +02:00
AccountList.h fix accounts crash 2025-12-20 23:23:27 +02:00
AuthFlow.cpp removed some unused QNetworkAccessManager references 2025-03-03 08:31:39 +02:00
AuthFlow.h replace qvector with qlist 2025-04-19 00:59:48 +03:00
AuthSession.cpp Fixed demo mode 2023-11-10 23:26:41 +02:00
AuthSession.h removed some unused QNetworkAccessManager references 2025-03-03 08:31:39 +02:00
AuthStep.h Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into auth3 2024-06-28 20:49:37 +03:00
MinecraftAccount.cpp Reset account state on abort 2025-06-07 20:25:21 +01:00
MinecraftAccount.h Reduce usage of [[nodiscard]] attributes 2025-07-07 20:56:29 +01:00
Parsers.cpp ensure that both cape and skin are downloaded via https 2025-07-24 18:44:46 +03:00
Parsers.h Improve login UI 2024-05-15 17:25:15 +03:00