PrismLauncher/launcher/minecraft/auth/steps/MSADeviceCodeStep.cpp
Trial97 250d2a87c9
use qt auth for device code flow
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2026-05-10 21:52:51 +03:00

122 lines
4.9 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2024 Trial97 <alexandru.tripon97@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MSADeviceCodeStep.h"
#include <QDateTime>
#include <QUrlQuery>
#include "Application.h"
MSADeviceCodeStep::MSADeviceCodeStep(AccountData* data) : AuthStep(data)
{
m_clientId = APPLICATION->getMSAClientID();
m_oauth2.setAuthorizationUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/devicecode"));
m_oauth2.setTokenUrl(QUrl("https://login.microsoftonline.com/consumers/oauth2/v2.0/token"));
m_oauth2.setRequestedScopeTokens({ "XboxLive.SignIn", "XboxLive.offline_access" });
m_oauth2.setClientIdentifier(m_clientId);
m_oauth2.setNetworkAccessManager(APPLICATION->network());
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::granted, this, [this] {
m_data->msaClientID = m_oauth2.clientIdentifier();
m_data->msaToken.issueInstant = QDateTime::currentDateTimeUtc();
m_data->msaToken.notAfter = m_oauth2.expirationAt();
m_data->msaToken.extra = m_oauth2.extraTokens();
m_data->msaToken.refresh_token = m_oauth2.refreshToken();
m_data->msaToken.token = m_oauth2.token();
emit finished(AccountTaskState::STATE_WORKING, tr("Got "));
});
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::authorizeWithUserCode, this, &MSADeviceCodeStep::authorizeWithBrowser);
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::requestFailed, this, [this](const QAbstractOAuth2::Error err) {
auto state = AccountTaskState::STATE_FAILED_HARD;
if (m_oauth2.status() == QAbstractOAuth::Status::Granted) {
if (err == QAbstractOAuth2::Error::NetworkError) {
state = AccountTaskState::STATE_OFFLINE;
} else {
state = AccountTaskState::STATE_FAILED_SOFT;
}
}
auto message = tr("Microsoft user authentication failed.");
qWarning() << message;
emit finished(state, message);
});
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::serverReportedErrorOccurred, this,
[this](const QString& error, const QString& errorDescription, const QUrl& uri) {
qWarning() << "Failed to login because" << error << errorDescription;
emit finished(AccountTaskState::STATE_FAILED_HARD, errorDescription);
});
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::extraTokensChanged, this,
[this](const QVariantMap& tokens) { m_data->msaToken.extra = tokens; });
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::clientIdentifierChanged, this,
[this](const QString& clientIdentifier) { m_data->msaClientID = clientIdentifier; });
connect(&m_oauth2, &QOAuth2DeviceAuthorizationFlow::userCodeExpirationAtChanged, this, [](const QDateTime& expiration) {
qDebug() << "=============";
qDebug() << expiration;
qDebug() << "=============";
});
}
QString MSADeviceCodeStep::describe()
{
return tr("Logging in with Microsoft account(device code).");
}
void MSADeviceCodeStep::perform()
{
*m_data = AccountData();
m_data->msaClientID = m_clientId;
m_oauth2.grant();
}
struct DeviceAuthorizationResponse {
QString device_code;
QString user_code;
QString verification_uri;
int expires_in;
int interval;
QString error;
QString error_description;
};
void MSADeviceCodeStep::abort()
{
if (m_oauth2.isPolling())
m_oauth2.stopTokenPolling();
emit finished(AccountTaskState::STATE_FAILED_HARD, tr("Task aborted"));
}