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Doing this on the main thread can cause the launcher to freeze for up to 5 seconds when launching an instance on my system so i moved it to a launch step where it gets all the servers info asynchronously to print Signed-off-by: leia uwu <leia@tutamail.com> |
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| .. | ||
| CheckJava.cpp | ||
| CheckJava.h | ||
| LookupServerAddress.cpp | ||
| LookupServerAddress.h | ||
| PostLaunchCommand.cpp | ||
| PostLaunchCommand.h | ||
| PreLaunchCommand.cpp | ||
| PreLaunchCommand.h | ||
| PrintServers.cpp | ||
| PrintServers.h | ||
| QuitAfterGameStop.cpp | ||
| QuitAfterGameStop.h | ||
| TextPrint.cpp | ||
| TextPrint.h | ||
| Update.cpp | ||
| Update.h | ||