#pragma once #include "minecraft/mod/tasks/GetModDependenciesTask.h" #include "modplatform/ModIndex.h" #include "tasks/Task.h" class ResourceDownloadTask; class ModFolderModel; class CheckUpdateTask : public Task { Q_OBJECT public: CheckUpdateTask(QList& resources, std::vector& mcVersions, QList loadersList, ResourceFolderModel* resourceModel) : m_resources(resources), m_gameVersions(mcVersions), m_loadersList(std::move(loadersList)), m_resourceModel(resourceModel) {} struct Update { QString name; QString oldHash; QString oldVersion; QString newVersion; std::optional newVersionType; QString changelog; ModPlatform::ResourceProvider provider; shared_qobject_ptr download; bool enabled = true; public: Update(QString name, QString oldH, QString oldV, QString newV, std::optional newVType, QString changelog, ModPlatform::ResourceProvider p, shared_qobject_ptr t, bool enabled = true) : name(std::move(name)) , oldHash(std::move(oldH)) , oldVersion(std::move(oldV)) , newVersion(std::move(newV)) , newVersionType(newVType) , changelog(std::move(changelog)) , provider(p) , download(std::move(t)) , enabled(enabled) {} }; auto getUpdates() -> std::vector&& { return std::move(m_updates); } auto getDependencies() -> QList>&& { return std::move(m_deps); } protected slots: void executeTask() override = 0; signals: void checkFailed(Resource* failed, QString reason, QUrl recoverUrl = {}); protected: QList& m_resources; std::vector& m_gameVersions; QList m_loadersList; ResourceFolderModel* m_resourceModel; std::vector m_updates; QList> m_deps; };