// SPDX-License-Identifier: GPL-3.0-only /* * Prism Launcher - Minecraft Launcher * Copyright (C) 2022 Sefa Eyeoglu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * This file incorporates work covered by the following copyright and * permission notice: * * Copyright 2013-2021 MultiMC Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ScanModFolders.h" #include "FileSystem.h" #include "MMCZip.h" #include "launch/LaunchTask.h" #include "minecraft/MinecraftInstance.h" #include "minecraft/mod/ModFolderModel.h" void ScanModFolders::executeTask() { auto m_inst = m_parent->instance(); auto loaders = m_inst->loaderModList(); connect(loaders, &ModFolderModel::updateFinished, this, &ScanModFolders::modsDone, Qt::UniqueConnection); if (!loaders->update()) { m_modsDone = true; } auto cores = m_inst->coreModList(); connect(cores, &ModFolderModel::updateFinished, this, &ScanModFolders::coreModsDone, Qt::UniqueConnection); if (!cores->update()) { m_coreModsDone = true; } auto nils = m_inst->nilModList(); connect(nils, &ModFolderModel::updateFinished, this, &ScanModFolders::nilModsDone, Qt::UniqueConnection); if (!nils->update()) { m_nilModsDone = true; } checkDone(); } void ScanModFolders::modsDone() { qDebug() << "Check done in ScanModFolders modsDone..."; if (!isRunning()) { qDebug() << "ScanModFolders::modsDone called but step not running; ignoring."; return; } m_modsDone = true; checkDone(); } void ScanModFolders::coreModsDone() { qDebug() << "Check done in ScanModFolders coreModsDone..."; if (!isRunning()) { qDebug() << "ScanModFolders::coreModsDone called but step not running; " "ignoring."; return; } m_coreModsDone = true; checkDone(); } void ScanModFolders::nilModsDone() { qDebug() << "Check done in ScanModFolders nilModsDone..."; if (!isRunning()) { qDebug() << "ScanModFolders::nilModsDone called but step not running; ignoring."; return; } m_nilModsDone = true; checkDone(); } void ScanModFolders::checkDone() { qDebug() << "Check done in ScanModFolders..."; if (m_modsDone && m_coreModsDone && m_nilModsDone) { // Disconnect model signals before finishing so the finished step doesn't // receive later updateFinished() notifications and try to finish again. auto m_inst = m_parent->instance(); if (m_inst) { disconnect(m_inst->loaderModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::modsDone); disconnect(m_inst->coreModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::coreModsDone); disconnect(m_inst->nilModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::nilModsDone); } emitSucceeded(); } } void ScanModFolders::finalize() { auto m_inst = m_parent->instance(); if (!m_inst) { return; } disconnect(m_inst->loaderModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::modsDone); disconnect(m_inst->coreModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::coreModsDone); disconnect(m_inst->nilModList(), &ModFolderModel::updateFinished, this, &ScanModFolders::nilModsDone); }