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build(cmake): use mutli-config generators for debug/release presets
This prevents us from hardcoding variants for each release type. Yay! Signed-off-by: Seth Flynn <getchoo@tuta.io>
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8 changed files with 149 additions and 880 deletions
12
.github/actions/package/linux/action.yml
vendored
12
.github/actions/package/linux/action.yml
vendored
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@ -13,10 +13,6 @@ inputs:
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description: Name of the uploaded artifact
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required: true
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default: Linux
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cmake-preset:
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description: Base CMake preset previously used for the build
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required: true
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default: linux
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qt-version:
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description: Version of Qt to use
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required: true
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@ -62,7 +58,7 @@ runs:
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GPG_PRIVATE_KEY: ${{ inputs.gpg-private-key }}
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run: |
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cmake --install ${{ env.BUILD_DIR }} --prefix ${{ env.INSTALL_APPIMAGE_DIR }}/usr
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cmake --install ${{ env.BUILD_DIR }} --config ${{ inputs.build-type }} --prefix ${{ env.INSTALL_APPIMAGE_DIR }}/usr
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mv ${{ env.INSTALL_APPIMAGE_DIR }}/usr/share/metainfo/org.prismlauncher.PrismLauncher.metainfo.xml ${{ env.INSTALL_APPIMAGE_DIR }}/usr/share/metainfo/org.prismlauncher.PrismLauncher.appdata.xml
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export "NO_APPSTREAM=1" # we have to skip appstream checking because appstream on ubuntu 20.04 is outdated
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@ -107,12 +103,10 @@ runs:
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env:
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BUILD_DIR: build
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CMAKE_PRESET: ${{ inputs.cmake-preset }}
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INSTALL_PORTABLE_DIR: install-portable
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run: |
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cmake --install ${{ env.BUILD_DIR }} --prefix ${{ env.INSTALL_PORTABLE_DIR }}
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cmake --install ${{ env.BUILD_DIR }} --prefix ${{ env.INSTALL_PORTABLE_DIR }} --component portable
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cmake --install ${{ env.BUILD_DIR }} --config ${{ inputs.build-type }} --prefix ${{ env.INSTALL_PORTABLE_DIR }}
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cmake --install ${{ env.BUILD_DIR }} --config ${{ inputs.build-type }} --prefix ${{ env.INSTALL_PORTABLE_DIR }} --component portable
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for l in $(find ${{ env.INSTALL_PORTABLE_DIR }} -type f); do l=${l#$(pwd)/}; l=${l#${{ env.INSTALL_PORTABLE_DIR }}/}; l=${l#./}; echo $l; done > ${{ env.INSTALL_PORTABLE_DIR }}/manifest.txt
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cd ${{ env.INSTALL_PORTABLE_DIR }}
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