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https://github.com/PrismLauncher/PrismLauncher.git
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style: re-format tree with editorconfig
```
find $PWD \
-type f \
! -path '*/.git/*' ! -path '*/flatpak/shared-modules/*' \
! -path '*/libraries/*' ! -path '*/testdata/*' ! -name '*.patch' \
! -name '*.svg' ! -name '*.scd' ! -path '*/program_info/LICENSE' \
! -path '*/COPYING.md' ! -path '*/cmake/*' ! -name '.gitmodules' \
-exec eclint -fix {} \;
```
Signed-off-by: Seth Flynn <getchoo@tuta.io>
This commit is contained in:
parent
686ad72e03
commit
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64 changed files with 323 additions and 323 deletions
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@ -3,7 +3,7 @@
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// https://code.qt.io/cgit/qt/qtbase.git/tree/examples/opengl/cube/vshader.glsl
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// Dylan Schooner - 2025
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// Modification: Implemented final Z-NDC re-inversion to compensate
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// Modification: Implemented final Z-NDC re-inversion to compensate
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// for rigid OpenGL 2.0 context forcing glClearDepth(1.0).
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// This flips the high-precision Reverse Z output to the standard [0, W] range.
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