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change(cmake): dehardcode launcher names in info.plist (#5136)
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commit
ac8a51290b
1 changed files with 4 additions and 4 deletions
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@ -7,7 +7,7 @@
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<key>NSMicrophoneUsageDescription</key>
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<string>A Minecraft mod wants to access your microphone.</string>
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<key>NSDownloadsFolderUsageDescription</key>
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<string>Prism uses access to your Downloads folder to help you more quickly add mods that can't be automatically downloaded to your instance. You can change where Prism scans for downloaded mods in Settings or the prompt that appears.</string>
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<string>${Launcher_DisplayName} uses access to your Downloads folder to help you more quickly add mods that can't be automatically downloaded to your instance. You can change where ${Launcher_DisplayName} scans for downloaded mods in Settings or the prompt that appears.</string>
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<key>NSLocalNetworkUsageDescription</key>
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<string>Minecraft uses the local network to find and connect to LAN servers.</string>
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<key>NSPrincipalClass</key>
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@ -61,7 +61,7 @@
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<string>mrpack</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Prism Launcher instance</string>
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<string>${Launcher_DisplayName} instance</string>
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<key>CFBundleTypeOSTypes</key>
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<array>
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<string>TEXT</string>
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@ -87,10 +87,10 @@
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</dict>
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<dict>
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<key>CFBundleURLName</key>
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<string>Prismlauncher</string>
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<string>${Launcher_Name}</string>
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<key>CFBundleURLSchemes</key>
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<array>
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<string>prismlauncher</string>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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</array>
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</dict>
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</array>
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