refactor!: LaunchController (#4885)

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Alexandru Ionut Tripon 2026-02-17 19:52:43 +00:00 committed by GitHub
commit 9bf2792c7f
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13 changed files with 214 additions and 243 deletions

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@ -333,7 +333,7 @@ Application::Application(int& argc, char** argv) : QApplication(argc, argv)
m_worldToJoin = parser.value("world");
m_profileToUse = parser.value("profile");
if (parser.isSet("offline")) {
m_offline = true;
m_launchOffline = true;
m_offlineName = parser.value("offline");
}
m_liveCheck = parser.isSet("alive");
@ -350,7 +350,7 @@ Application::Application(int& argc, char** argv) : QApplication(argc, argv)
}
// error if --launch is missing with --server or --profile
if ((!m_serverToJoin.isEmpty() || !m_worldToJoin.isEmpty() || !m_profileToUse.isEmpty() || m_offline) &&
if ((!m_serverToJoin.isEmpty() || !m_worldToJoin.isEmpty() || !m_profileToUse.isEmpty() || m_launchOffline) &&
m_instanceIdToLaunch.isEmpty()) {
std::cerr << "--server, --profile and --offline can only be used in combination with --launch!" << std::endl;
m_status = Application::Failed;
@ -478,7 +478,7 @@ Application::Application(int& argc, char** argv) : QApplication(argc, argv)
if (!m_profileToUse.isEmpty()) {
launch.args["profile"] = m_profileToUse;
}
if (m_offline) {
if (m_launchOffline) {
launch.args["offline_enabled"] = "true";
launch.args["offline_name"] = m_offlineName;
}
@ -1348,7 +1348,7 @@ void Application::performMainStartupAction()
qDebug() << " Launching with account" << m_profileToUse;
}
launch(inst, !m_offline, false, targetToJoin, accountToUse, m_offlineName);
launch(inst, m_launchOffline ? LaunchMode::Offline : LaunchMode::Normal, targetToJoin, accountToUse, m_offlineName);
return;
}
}
@ -1471,7 +1471,7 @@ void Application::messageReceived(const QByteArray& message)
}
}
launch(instance, !offline, false, serverObject, accountObject, offlineName);
launch(instance, offline ? LaunchMode::Offline : LaunchMode::Normal, serverObject, accountObject, offlineName);
} else {
qWarning() << "Received invalid message" << message;
}
@ -1507,8 +1507,7 @@ bool Application::openJsonEditor(const QString& filename)
}
bool Application::launch(BaseInstance* instance,
bool online,
bool demo,
LaunchMode mode,
MinecraftTarget::Ptr targetToJoin,
MinecraftAccountPtr accountToUse,
const QString& offlineName)
@ -1527,8 +1526,7 @@ bool Application::launch(BaseInstance* instance,
auto& controller = extras.controller;
controller.reset(new LaunchController());
controller->setInstance(instance);
controller->setOnline(online);
controller->setDemo(demo);
controller->setLaunchMode(mode);
controller->setProfiler(profilers().value(instance->settings()->get("Profiler").toString(), nullptr).get());
controller->setTargetToJoin(targetToJoin);
controller->setAccountToUse(accountToUse);

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@ -216,8 +216,7 @@ class Application : public QApplication {
public slots:
bool launch(BaseInstance* instance,
bool online = true,
bool demo = false,
LaunchMode mode = LaunchMode::Normal,
std::shared_ptr<MinecraftTarget> targetToJoin = nullptr,
shared_qobject_ptr<MinecraftAccount> accountToUse = nullptr,
const QString& offlineName = QString());
@ -311,7 +310,7 @@ class Application : public QApplication {
QString m_serverToJoin;
QString m_worldToJoin;
QString m_profileToUse;
bool m_offline = false;
bool m_launchOffline = false;
QString m_offlineName;
bool m_liveCheck = false;
QList<QUrl> m_urlsToImport;

View file

@ -902,6 +902,7 @@ SET(LAUNCHER_SOURCES
ui/themes/CatPainter.h
# Processes
LaunchMode.h
LaunchController.h
LaunchController.cpp

View file

@ -41,21 +41,16 @@
#include "minecraft/auth/AccountList.h"
#include "ui/InstanceWindow.h"
#include "ui/MainWindow.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui/dialogs/MSALoginDialog.h"
#include "ui/dialogs/ProfileSelectDialog.h"
#include "ui/dialogs/ProfileSetupDialog.h"
#include "ui/dialogs/ProgressDialog.h"
#include <QHostAddress>
#include <QHostInfo>
#include <QInputDialog>
#include <QLineEdit>
#include <QList>
#include <QPushButton>
#include <QRegularExpression>
#include <QStringList>
#include "BuildConfig.h"
#include "JavaCommon.h"
@ -63,7 +58,7 @@
#include "tasks/Task.h"
#include "ui/dialogs/ChooseOfflineNameDialog.h"
LaunchController::LaunchController() : Task() {}
LaunchController::LaunchController() = default;
void LaunchController::executeTask()
{
@ -86,9 +81,17 @@ void LaunchController::decideAccount()
return;
}
// Find an account to use.
// Select the account to use. If the instance has a specific account set, that will be used. Otherwise, the default account will be used
auto accounts = APPLICATION->accounts();
if (accounts->count() <= 0 || !accounts->anyAccountIsValid()) {
auto instanceAccountId = m_instance->settings()->get("InstanceAccountId").toString();
auto instanceAccountIndex = accounts->findAccountByProfileId(instanceAccountId);
if (instanceAccountIndex == -1 || instanceAccountId.isEmpty()) {
m_accountToUse = accounts->defaultAccount();
} else {
m_accountToUse = accounts->at(instanceAccountIndex);
}
if (!accounts->anyAccountIsValid()) {
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Microsoft "
@ -106,15 +109,6 @@ void LaunchController::decideAccount()
}
}
// Select the account to use. If the instance has a specific account set, that will be used. Otherwise, the default account will be used
auto instanceAccountId = m_instance->settings()->get("InstanceAccountId").toString();
auto instanceAccountIndex = accounts->findAccountByProfileId(instanceAccountId);
if (instanceAccountIndex == -1 || instanceAccountId.isEmpty()) {
m_accountToUse = accounts->defaultAccount();
} else {
m_accountToUse = accounts->at(instanceAccountIndex);
}
if (!m_accountToUse) {
// If no default account is set, ask the user which one to use.
ProfileSelectDialog selectDialog(tr("Which account would you like to use?"), ProfileSelectDialog::GlobalDefaultCheckbox,
@ -132,13 +126,100 @@ void LaunchController::decideAccount()
}
}
LaunchDecision LaunchController::decideLaunchMode()
{
if (!m_accountToUse || m_wantedLaunchMode == LaunchMode::Demo) {
m_actualLaunchMode = LaunchMode::Demo;
return LaunchDecision::Continue;
}
if (m_wantedLaunchMode == LaunchMode::Normal) {
if (m_accountToUse->shouldRefresh() || m_accountToUse->accountState() == AccountState::Offline) {
// Force account refresh on the account used to launch the instance updating the AccountState
// only on first try and if it is not meant to be offline
m_accountToUse->refresh();
}
}
const auto accounts = APPLICATION->accounts();
MinecraftAccountPtr accountToCheck = nullptr;
if (m_accountToUse->accountType() != AccountType::Offline) {
accountToCheck = m_accountToUse->ownsMinecraft() ? m_accountToUse : nullptr;
} else if (const auto defaultAccount = accounts->defaultAccount(); defaultAccount && defaultAccount->ownsMinecraft()) {
accountToCheck = defaultAccount;
} else {
for (int i = 0; i < accounts->count(); i++) {
if (const auto account = accounts->at(i); account->ownsMinecraft()) {
accountToCheck = account;
break;
}
}
}
if (!accountToCheck) {
m_actualLaunchMode = LaunchMode::Demo;
return LaunchDecision::Continue;
}
auto state = accountToCheck->accountState();
if (state == AccountState::Unchecked || state == AccountState::Errored) {
accountToCheck->refresh();
state = AccountState::Working;
}
if (state == AccountState::Working) {
// refresh is in progress, we need to wait for it to finish to proceed.
ProgressDialog progDialog(m_parentWidget);
progDialog.setSkipButton(true, tr("Abort"));
// TODO: this relies on tasks' synchronous signal dispatching nature
// TODO: meaning currentTask can't complete and become null while this code is running
// TODO: this code will produce a race condition when tasks become fully async
auto task = accountToCheck->currentTask();
progDialog.execWithTask(task.get());
if (task->getState() == State::AbortedByUser) {
return LaunchDecision::Abort;
}
state = accountToCheck->accountState();
}
QString reauthReason;
switch (state) {
case AccountState::Errored:
case AccountState::Expired:
reauthReason = tr("'%1' has expired and needs to be reauthenticated").arg(accountToCheck->profileName());
break;
case AccountState::Disabled:
reauthReason = tr("The launcher's client identification has changed");
break;
case AccountState::Gone:
reauthReason = tr("'%1' no longer exists on the servers").arg(accountToCheck->profileName());
break;
default:
m_actualLaunchMode =
state == AccountState::Online && m_wantedLaunchMode == LaunchMode::Normal ? LaunchMode::Normal : LaunchMode::Offline;
return LaunchDecision::Continue; // All good to go
}
if (reauthenticateAccount(accountToCheck, reauthReason)) {
return LaunchDecision::Undecided;
}
return LaunchDecision::Abort;
}
bool LaunchController::askPlayDemo()
{
QMessageBox box(m_parentWidget);
box.setWindowTitle(tr("Play demo?"));
box.setText(
tr("This account does not own Minecraft.\nYou need to purchase the game first to play it.\n\nDo you want to play "
"the demo?"));
QString text = m_accountToUse
? tr("This account does not own Minecraft.\nYou need to purchase the game first to play the full version.")
: tr("No account was selected for launch.");
text += tr("\n\nDo you want to play the demo?");
box.setText(text);
box.setIcon(QMessageBox::Warning);
auto demoButton = box.addButton(tr("Play Demo"), QMessageBox::ButtonRole::YesRole);
auto cancelButton = box.addButton(tr("Cancel"), QMessageBox::ButtonRole::NoRole);
@ -148,16 +229,26 @@ bool LaunchController::askPlayDemo()
return box.clickedButton() == demoButton;
}
QString LaunchController::askOfflineName(QString playerName, bool demo, bool* ok)
QString LaunchController::askOfflineName(QString playerName, bool* ok)
{
if (ok != nullptr) {
*ok = false;
}
// we ask the user for a player name
QString message = tr("Choose your offline mode player name.");
if (demo) {
message = tr("Choose your demo mode player name.");
QString message;
switch (m_actualLaunchMode) {
case LaunchMode::Normal:
Q_ASSERT(false);
return "";
case LaunchMode::Demo:
message = tr("Choose your demo mode player name");
break;
case LaunchMode::Offline:
if (m_wantedLaunchMode == LaunchMode::Normal) {
message = tr("You are not connected to the Internet, launching in offline mode\n\n");
}
message += tr("Choose your offline mode player name");
break;
}
QString lastOfflinePlayerName = APPLICATION->settings()->get("LastOfflinePlayerName").toString();
@ -170,8 +261,7 @@ QString LaunchController::askOfflineName(QString playerName, bool demo, bool* ok
return {};
}
const QString name = dialog.getUsername();
usedname = name;
usedname = dialog.getUsername();
APPLICATION->settings()->set("LastOfflinePlayerName", usedname);
if (ok != nullptr) {
@ -184,15 +274,19 @@ void LaunchController::login()
{
decideAccount();
if (!m_accountToUse) {
// if no account is selected, ask about demo
if (!m_demo) {
m_demo = askPlayDemo();
}
if (m_demo) {
// we ask the user for a player name
LaunchDecision decision = decideLaunchMode();
while (decision == LaunchDecision::Undecided) {
decision = decideLaunchMode();
}
if (decision == LaunchDecision::Abort) {
emitAborted();
return;
}
if (m_actualLaunchMode == LaunchMode::Demo) {
if (m_wantedLaunchMode == LaunchMode::Demo || askPlayDemo()) {
bool ok = false;
auto name = askOfflineName("Player", m_demo, &ok);
auto name = askOfflineName("Player", &ok);
if (ok) {
m_session = std::make_shared<AuthSession>();
static const QRegularExpression s_removeChars("[{}-]");
@ -201,162 +295,45 @@ void LaunchController::login()
return;
}
}
// if no account is selected, we bail
emitFailed(tr("No account selected for launch."));
emitFailed(tr("No account selected for launch"));
return;
}
// we loop until the user succeeds in logging in or gives up
bool tryagain = true;
unsigned int tries = 0;
m_session = std::make_shared<AuthSession>();
m_session->launchMode = m_actualLaunchMode;
m_accountToUse->fillSession(m_session);
if ((m_accountToUse->accountType() != AccountType::Offline && m_accountToUse->accountState() == AccountState::Offline) ||
m_accountToUse->shouldRefresh()) {
// Force account refresh on the account used to launch the instance updating the AccountState
// only on first try and if it is not meant to be offline
m_accountToUse->refresh();
}
while (tryagain) {
if (tries > 0 && tries % 3 == 0) {
auto result =
QMessageBox::question(m_parentWidget, tr("Continue launch?"),
tr("It looks like we couldn't launch after %1 tries. Usually this can be fixed by logging out and "
"logging back in your Microsoft account. If that doesn't work, Minecraft authentication servers "
"may be having an outage or you may need a VPN in your region. Do you want to continue trying?")
.arg(tries));
if (result == QMessageBox::No) {
if (m_accountToUse->accountType() != AccountType::Offline) {
if (m_actualLaunchMode == LaunchMode::Normal && !m_accountToUse->hasProfile()) {
// Now handle setting up a profile name here...
if (ProfileSetupDialog dialog(m_accountToUse, m_parentWidget); dialog.exec() != QDialog::Accepted) {
emitAborted();
return;
}
}
tries++;
m_session = std::make_shared<AuthSession>();
m_session->wants_online = m_online;
m_session->demo = m_demo;
m_accountToUse->fillSession(m_session);
MinecraftAccountPtr accountToCheck;
if (m_accountToUse->ownsMinecraft())
accountToCheck = m_accountToUse;
else if (const MinecraftAccountPtr defaultAccount = APPLICATION->accounts()->defaultAccount();
defaultAccount != nullptr && defaultAccount->ownsMinecraft()) {
accountToCheck = defaultAccount;
} else {
for (int i = 0; i < APPLICATION->accounts()->count(); i++) {
MinecraftAccountPtr account = APPLICATION->accounts()->at(i);
if (account->ownsMinecraft())
accountToCheck = account;
}
}
if (accountToCheck == nullptr) {
if (!m_session->demo)
m_session->demo = askPlayDemo();
if (m_session->demo)
launchInstance();
else
emitFailed(tr("Launch cancelled - account does not own Minecraft."));
return;
}
switch (accountToCheck->accountState()) {
case AccountState::Offline: {
m_session->wants_online = false;
}
/* fallthrough */
case AccountState::Online: {
if (!m_session->wants_online && m_accountToUse->accountType() != AccountType::Offline) {
// we ask the user for a player name
bool ok = false;
QString name;
if (m_offlineName.isEmpty()) {
name = askOfflineName(m_session->player_name, m_session->demo, &ok);
if (!ok) {
tryagain = false;
break;
}
} else {
name = m_offlineName;
}
m_session->MakeOffline(name);
// offline flavored game from here :3
} else if (m_accountToUse == accountToCheck && !m_accountToUse->hasProfile()) {
// Now handle setting up a profile name here...
ProfileSetupDialog dialog(m_accountToUse, m_parentWidget);
if (dialog.exec() == QDialog::Accepted) {
tryagain = true;
continue;
} else {
emitFailed(tr("Received undetermined session status during login."));
return;
}
if (m_actualLaunchMode == LaunchMode::Offline && m_accountToUse->accountType() != AccountType::Offline) {
bool ok = false;
QString name = m_offlineName;
if (name.isEmpty()) {
name = askOfflineName(m_session->player_name, &ok);
if (!ok) {
emitAborted();
return;
}
if (m_accountToUse->accountType() == AccountType::Offline)
m_session->wants_online = false;
// we own Minecraft, there is a profile, it's all ready to go!
launchInstance();
return;
}
case AccountState::Errored:
// This means some sort of soft error that we can fix with a refresh ... so let's refresh.
case AccountState::Unchecked: {
accountToCheck->refresh();
}
/* fallthrough */
case AccountState::Working: {
// refresh is in progress, we need to wait for it to finish to proceed.
ProgressDialog progDialog(m_parentWidget);
progDialog.setSkipButton(true, tr("Abort"));
auto task = accountToCheck->currentTask();
progDialog.execWithTask(task.get());
// don't retry if aborted
if (task->getState() == Task::State::AbortedByUser)
tryagain = false;
continue;
}
case AccountState::Expired: {
if (reauthenticateAccount(accountToCheck))
continue;
return;
}
case AccountState::Disabled: {
auto errorString = tr("The launcher's client identification has changed. Please remove '%1' and try again.")
.arg(accountToCheck->profileName());
QMessageBox::warning(m_parentWidget, tr("Client identification changed"), errorString, QMessageBox::StandardButton::Ok,
QMessageBox::StandardButton::Ok);
emitFailed(errorString);
return;
}
case AccountState::Gone: {
auto errorString =
tr("'%1' no longer exists on the servers. It may have been migrated, in which case please add the new account "
"you migrated this one to.")
.arg(accountToCheck->profileName());
QMessageBox::warning(m_parentWidget, tr("Account gone"), errorString, QMessageBox::StandardButton::Ok,
QMessageBox::StandardButton::Ok);
emitFailed(errorString);
return;
}
m_session->MakeOffline(name);
}
}
emitFailed(tr("Failed to launch."));
launchInstance();
}
bool LaunchController::reauthenticateAccount(MinecraftAccountPtr account)
bool LaunchController::reauthenticateAccount(MinecraftAccountPtr account, QString reason)
{
auto button = QMessageBox::warning(
m_parentWidget, tr("Account refresh failed"),
tr("'%1' has expired and needs to be reauthenticated. Do you want to reauthenticate this account?").arg(account->profileName()),
m_parentWidget, tr("Account refresh failed"), tr("%1. Do you want to reauthenticate this account?").arg(reason),
QMessageBox::StandardButton::Yes | QMessageBox::StandardButton::No, QMessageBox::StandardButton::Yes);
if (button == QMessageBox::StandardButton::Yes) {
auto accounts = APPLICATION->accounts();
@ -413,7 +390,7 @@ void LaunchController::launchInstance()
// Prepend Online and Auth Status
QString online_mode;
if (m_session->wants_online) {
if (m_actualLaunchMode == LaunchMode::Normal) {
online_mode = "online";
// Prepend Server Status
@ -421,7 +398,7 @@ void LaunchController::launchInstance()
m_launcher->prependStep(makeShared<PrintServers>(m_launcher, servers));
} else {
online_mode = m_demo ? "demo" : "offline";
online_mode = m_actualLaunchMode == LaunchMode::Demo ? "demo" : "offline";
}
m_launcher->prependStep(makeShared<TextPrint>(m_launcher, "Launched instance in " + online_mode + " mode\n", MessageLevel::Launcher));

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@ -36,12 +36,14 @@
#pragma once
#include <BaseInstance.h>
#include <tools/BaseProfiler.h>
#include <QObject>
#include "minecraft/auth/MinecraftAccount.h"
#include "minecraft/launch/MinecraftTarget.h"
class InstanceWindow;
enum class LaunchDecision { Undecided, Continue, Abort };
class LaunchController : public Task {
Q_OBJECT
public:
@ -54,12 +56,10 @@ class LaunchController : public Task {
BaseInstance* instance() { return m_instance; }
void setOnline(bool online) { m_online = online; }
void setLaunchMode(const LaunchMode mode) { m_wantedLaunchMode = mode; }
void setOfflineName(const QString& offlineName) { m_offlineName = offlineName; }
void setDemo(bool demo) { m_demo = demo; }
void setProfiler(BaseProfilerFactory* profiler) { m_profiler = profiler; }
void setParentWidget(QWidget* widget) { m_parentWidget = widget; }
@ -76,9 +76,10 @@ class LaunchController : public Task {
void login();
void launchInstance();
void decideAccount();
LaunchDecision decideLaunchMode();
bool askPlayDemo();
QString askOfflineName(QString playerName, bool demo, bool* ok = nullptr);
bool reauthenticateAccount(MinecraftAccountPtr account);
QString askOfflineName(QString playerName, bool* ok = nullptr);
bool reauthenticateAccount(MinecraftAccountPtr account, QString reason);
private slots:
void readyForLaunch();
@ -88,10 +89,10 @@ class LaunchController : public Task {
void onProgressRequested(Task* task);
private:
LaunchMode m_wantedLaunchMode = LaunchMode::Normal;
LaunchMode m_actualLaunchMode = LaunchMode::Normal;
BaseProfilerFactory* m_profiler = nullptr;
bool m_online = true;
QString m_offlineName;
bool m_demo = false;
BaseInstance* m_instance;
QWidget* m_parentWidget = nullptr;
InstanceWindow* m_console = nullptr;

25
launcher/LaunchMode.h Normal file
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@ -0,0 +1,25 @@
// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2026 Octol1ttle <l1ttleofficial@outlook.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
enum class LaunchMode {
Normal,
Offline,
Demo,
};

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@ -313,8 +313,8 @@ void MinecraftInstance::populateLaunchMenu(QMenu* menu)
normalLaunchDemo->setEnabled(supportsDemo());
connect(normalLaunch, &QAction::triggered, [this] { APPLICATION->launch(this); });
connect(normalLaunchOffline, &QAction::triggered, [this] { APPLICATION->launch(this, false, false); });
connect(normalLaunchDemo, &QAction::triggered, [this] { APPLICATION->launch(this, false, true); });
connect(normalLaunchOffline, &QAction::triggered, [this] { APPLICATION->launch(this, LaunchMode::Offline); });
connect(normalLaunchDemo, &QAction::triggered, [this] { APPLICATION->launch(this, LaunchMode::Demo); });
QString profilersTitle = tr("Profilers");
menu->addSeparator()->setText(profilersTitle);
@ -774,7 +774,7 @@ QStringList MinecraftInstance::processMinecraftArgs(AuthSessionPtr session, Mine
tokenMapping["user_properties"] = session->serializeUserProperties();
tokenMapping["user_type"] = session->user_type;
if (session->demo) {
if (session->launchMode == LaunchMode::Demo) {
args_pattern += " --demo";
}
}
@ -1153,7 +1153,7 @@ LaunchTask* MinecraftInstance::createLaunchTask(AuthSessionPtr session, Minecraf
// load meta
{
auto mode = session->status != AuthSession::PlayableOffline ? Net::Mode::Online : Net::Mode::Offline;
auto mode = session->launchMode != LaunchMode::Offline ? Net::Mode::Online : Net::Mode::Offline;
process->appendStep(makeShared<TaskStepWrapper>(pptr, makeShared<MinecraftLoadAndCheck>(this, mode)));
}
@ -1170,11 +1170,9 @@ LaunchTask* MinecraftInstance::createLaunchTask(AuthSessionPtr session, Minecraf
process->appendStep(step);
}
// if we aren't in offline mode,.
if (session->status != AuthSession::PlayableOffline) {
if (!session->demo) {
process->appendStep(makeShared<ClaimAccount>(pptr, session));
}
// if we aren't in offline mode
if (session->launchMode != LaunchMode::Offline) {
process->appendStep(makeShared<ClaimAccount>(pptr, session));
for (auto t : createUpdateTask()) {
process->appendStep(makeShared<TaskStepWrapper>(pptr, t));
}

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@ -20,23 +20,17 @@ QString AuthSession::serializeUserProperties()
bool AuthSession::MakeOffline(QString offline_playername)
{
if (status != PlayableOffline && status != PlayableOnline) {
return false;
}
session = "-";
access_token = "0";
player_name = offline_playername;
status = PlayableOffline;
return true;
}
void AuthSession::MakeDemo(QString name, QString u)
{
wants_online = false;
demo = true;
uuid = u;
session = "-";
access_token = "0";
player_name = name;
status = PlayableOnline; // needs online to download the assets
launchMode = LaunchMode::Demo;
};

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@ -3,6 +3,8 @@
#include <QString>
#include <memory>
#include "LaunchMode.h"
class MinecraftAccount;
struct AuthSession {
@ -11,16 +13,6 @@ struct AuthSession {
QString serializeUserProperties();
enum Status {
Undetermined,
RequiresOAuth,
RequiresPassword,
RequiresProfileSetup,
PlayableOffline,
PlayableOnline,
GoneOrMigrated
} status = Undetermined;
// combined session ID
QString session;
// volatile auth token
@ -29,15 +21,10 @@ struct AuthSession {
QString player_name;
// profile ID
QString uuid;
// 'legacy' or 'mojang', depending on account type
// 'msa' or 'offline', depending on account type
QString user_type;
// Did the auth server reply?
bool auth_server_online = false;
// Did the user request online mode?
bool wants_online = true;
// Is this a demo session?
bool demo = false;
// the actual launch mode for this session
LaunchMode launchMode;
};
using AuthSessionPtr = std::shared_ptr<AuthSession>;

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@ -236,15 +236,6 @@ bool MinecraftAccount::shouldRefresh() const
void MinecraftAccount::fillSession(AuthSessionPtr session)
{
static const QRegularExpression s_removeChars("[{}-]");
if (ownsMinecraft() && !hasProfile()) {
session->status = AuthSession::RequiresProfileSetup;
} else {
if (session->wants_online) {
session->status = AuthSession::PlayableOnline;
} else {
session->status = AuthSession::PlayableOffline;
}
}
// volatile auth token
session->access_token = data.accessToken();

View file

@ -6,7 +6,7 @@
ClaimAccount::ClaimAccount(LaunchTask* parent, AuthSessionPtr session) : LaunchStep(parent)
{
if (session->status == AuthSession::Status::PlayableOnline && !session->demo) {
if (session->launchMode == LaunchMode::Normal) {
auto accounts = APPLICATION->accounts();
m_account = accounts->getAccountByProfileName(session->player_name);
}
@ -16,8 +16,8 @@ void ClaimAccount::executeTask()
{
if (m_account) {
lock.reset(new UseLock(m_account.get()));
emitSucceeded();
}
emitSucceeded();
}
void ClaimAccount::finalize()

View file

@ -757,7 +757,7 @@ void ServersPage::on_actionMove_Down_triggered()
void ServersPage::on_actionJoin_triggered()
{
const auto& address = m_model->at(currentServer)->m_address;
APPLICATION->launch(m_inst, true, false, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(address, false)));
APPLICATION->launch(m_inst, LaunchMode::Normal, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(address, false)));
}
void ServersPage::on_actionRefresh_triggered()

View file

@ -471,7 +471,7 @@ void WorldListPage::on_actionJoin_triggered()
}
auto worldVariant = m_worlds->data(index, WorldList::ObjectRole);
auto world = (World*)worldVariant.value<void*>();
APPLICATION->launch(m_inst, true, false, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(world->folderName(), true)));
APPLICATION->launch(m_inst, LaunchMode::Normal, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(world->folderName(), true)));
}
#include "WorldListPage.moc"