Properly rename shader config on update/version change

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad 2025-12-08 22:43:29 +00:00
parent c10681831c
commit 826da57944
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4 changed files with 27 additions and 5 deletions

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@ -48,6 +48,7 @@ class ResourceDownloadTask : public SequentialTask {
ModPlatform::IndexedVersion m_pack_version;
const std::shared_ptr<ResourceFolderModel> m_pack_model;
QString m_custom_target_folder;
QString m_targetPath;
NetJob::Ptr m_filesNetJob;
LocalResourceUpdateTask::Ptr m_update_task;