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build(cmake): don't duplicate resources to launcher sources
Signed-off-by: Seth Flynn <getchoo@tuta.io>
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1 changed files with 1 additions and 17 deletions
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@ -818,23 +818,6 @@ SET(LAUNCHER_SOURCES
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KonamiCode.h
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KonamiCode.cpp
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# Bundled resources
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resources/backgrounds/backgrounds.qrc
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resources/multimc/multimc.qrc
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resources/pe_dark/pe_dark.qrc
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resources/pe_light/pe_light.qrc
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resources/pe_colored/pe_colored.qrc
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resources/pe_blue/pe_blue.qrc
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resources/breeze_dark/breeze_dark.qrc
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resources/breeze_light/breeze_light.qrc
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resources/OSX/OSX.qrc
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resources/iOS/iOS.qrc
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resources/flat/flat.qrc
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resources/flat_white/flat_white.qrc
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resources/documents/documents.qrc
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resources/shaders/shaders.qrc
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"${CMAKE_CURRENT_BINARY_DIR}/../${Launcher_Branding_LogoQRC}"
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# Icons
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icons/MMCIcon.h
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icons/MMCIcon.cpp
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@ -1305,6 +1288,7 @@ qt_add_resources(LAUNCHER_RESOURCES
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resources/OSX/OSX.qrc
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resources/iOS/iOS.qrc
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resources/flat/flat.qrc
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resources/flat_white/flat_white.qrc
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resources/documents/documents.qrc
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resources/shaders/shaders.qrc
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"${CMAKE_CURRENT_BINARY_DIR}/../${Launcher_Branding_LogoQRC}"
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