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refactor: move mod tasks to their own subfolder
Makes the launcher/minecraft/mod/ folder a little more organized.
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parent
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commit
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11 changed files with 34 additions and 27 deletions
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@ -1,29 +0,0 @@
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#pragma once
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#include <QRunnable>
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#include <QObject>
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#include <QDir>
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#include <QMap>
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#include "Mod.h"
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#include <memory>
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class ModFolderLoadTask : public QObject, public QRunnable
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{
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Q_OBJECT
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public:
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struct Result {
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QMap<QString, Mod> mods;
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};
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using ResultPtr = std::shared_ptr<Result>;
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ResultPtr result() const {
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return m_result;
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}
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public:
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ModFolderLoadTask(QDir& mods_dir, QDir& index_dir);
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void run();
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signals:
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void succeeded();
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private:
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QDir& m_mods_dir, m_index_dir;
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ResultPtr m_result;
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};
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