refactor!!!: migrate from shared pointers

Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
This commit is contained in:
Octol1ttle 2026-01-07 19:16:54 +05:00
parent c64d871a28
commit 549405ab2f
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GPG key ID: B77C34313AEE1FFF
199 changed files with 742 additions and 709 deletions

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@ -24,7 +24,7 @@
#include <memory>
#include "archive/ArchiveReader.h"
void Technic::TechnicPackProcessor::run(SettingsObjectPtr globalSettings,
void Technic::TechnicPackProcessor::run(SettingsObject* globalSettings,
const QString& instName,
const QString& instIcon,
const QString& stagingPath,
@ -33,8 +33,8 @@ void Technic::TechnicPackProcessor::run(SettingsObjectPtr globalSettings,
{
QString minecraftPath = FS::PathCombine(stagingPath, "minecraft");
QString configPath = FS::PathCombine(stagingPath, "instance.cfg");
auto instanceSettings = std::make_shared<INISettingsObject>(configPath);
MinecraftInstance instance(globalSettings, instanceSettings, stagingPath);
auto instanceSettings = std::make_unique<INISettingsObject>(configPath);
MinecraftInstance instance(globalSettings, std::move(instanceSettings), stagingPath);
instance.setName(instName);