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https://github.com/PrismLauncher/PrismLauncher.git
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Low RAM warning fixes (#5392)
This commit is contained in:
commit
44e3ae59e4
4 changed files with 103 additions and 21 deletions
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@ -25,22 +25,72 @@ EnsureAvailableMemory::EnsureAvailableMemory(LaunchTask* parent, MinecraftInstan
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void EnsureAvailableMemory::executeTask()
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{
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const uint64_t available = HardwareInfo::availableRamMiB();
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const uint64_t min = m_instance->settings()->get("MinMemAlloc").toUInt();
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const uint64_t max = m_instance->settings()->get("MaxMemAlloc").toUInt();
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const uint64_t required = std::max(min, max);
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#ifdef Q_OS_MACOS
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QString text;
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switch (MacOSHardwareInfo::memoryPressureLevel()) {
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case MacOSHardwareInfo::MemoryPressureLevel::Normal:
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emitSucceeded();
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return;
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case MacOSHardwareInfo::MemoryPressureLevel::Warning:
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text =
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tr("The system is under increased memory pressure.\n"
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"This may lead to lag or slowdowns.\n"
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"If possible, close other applications before continuing.\n\n"
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"Launch anyway?");
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break;
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case MacOSHardwareInfo::MemoryPressureLevel::Critical:
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text =
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tr("Your system is under critical memory pressure.\n"
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"This may lead to severe slowdowns, crashes or system instability.\n"
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"It is recommended to close other applications or restart your system.\n\n"
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"Launch anyway?");
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break;
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}
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if (static_cast<double>(required) * 0.9 > static_cast<double>(available)) {
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bool shouldAbort = false;
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if (m_instance->settings()->get("LowMemWarning").toBool()) {
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auto* dialog = CustomMessageBox::selectable(nullptr, tr("High memory pressure"), text, QMessageBox::Icon::Warning,
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QMessageBox::StandardButton::Yes | QMessageBox::StandardButton::No,
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QMessageBox::StandardButton::No);
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shouldAbort = dialog->exec() == QMessageBox::No;
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dialog->deleteLater();
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}
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const auto message = tr("The system is under high memory pressure");
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if (shouldAbort) {
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emit logLine(message, MessageLevel::Fatal);
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emitFailed(message);
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return;
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}
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emit logLine(message, MessageLevel::Warning);
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emitSucceeded();
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#else
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const uint64_t available = HardwareInfo::availableRamMiB();
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if (available == 0) {
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// could not read
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emitSucceeded();
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return;
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}
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const uint64_t settingMin = m_instance->settings()->get("MinMemAlloc").toUInt();
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const uint64_t settingMax = m_instance->settings()->get("MaxMemAlloc").toUInt();
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const uint64_t max = std::max(settingMin, settingMax);
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if (static_cast<double>(max) * 0.9 > static_cast<double>(available)) {
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bool shouldAbort = false;
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if (m_instance->settings()->get("LowMemWarning").toBool()) {
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auto* dialog = CustomMessageBox::selectable(
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nullptr, tr("Not enough RAM"),
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tr("There is not enough RAM available to launch this instance with the current memory settings.\n\n"
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"Required: %1 MiB\nAvailable: %2 MiB\n\n"
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"Continue anyway? This may cause slowdowns in the game and your system.")
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.arg(required)
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.arg(available),
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nullptr, tr("Low free memory"),
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tr("There might not be enough free RAM to launch this instance with the current memory settings.\n\n"
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"Maximum allocated: %1 MiB\nFree: %2 MiB (out of %3 MiB total)\n\n"
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"Launch anyway? This may cause slowdowns in the game and your system.")
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.arg(max)
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.arg(available)
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.arg(HardwareInfo::totalRamMiB()),
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QMessageBox::Icon::Warning, QMessageBox::StandardButton::Yes | QMessageBox::StandardButton::No,
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QMessageBox::StandardButton::No);
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@ -59,4 +109,5 @@ void EnsureAvailableMemory::executeTask()
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}
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emitSucceeded();
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#endif
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}
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@ -68,7 +68,12 @@ void PrintInstanceInfo::executeTask()
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::runPciconf(log);
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#else
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log << "CPU: " + HardwareInfo::cpuInfo();
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#ifdef Q_OS_MACOS
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log << "Memory pressure level: " + MacOSHardwareInfo::memoryPressureLevelName();
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#else
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log << QString("RAM: %1 MiB (available: %2 MiB)").arg(HardwareInfo::totalRamMiB()).arg(HardwareInfo::availableRamMiB());
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#endif
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#endif
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log.append(HardwareInfo::gpuInfo());
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log << "";
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