Allow toggling pre-compiled headers

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad 2026-01-14 16:06:16 +00:00
parent 9ced66e990
commit 3a16cf3081
No known key found for this signature in database
GPG key ID: 5E39D70B4C93C38E
2 changed files with 37 additions and 12 deletions

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@ -1305,11 +1305,14 @@ include(CompilerWarnings)
######## Precompiled Headers ###########
set(PRECOMPILED_HEADERS
include/base.pch.hpp
include/qtcore.pch.hpp
include/qtgui.pch.hpp
)
if(${Launcher_USE_PCH})
message(STATUS "Using precompiled headers for applicable launcher targets")
set(PRECOMPILED_HEADERS
include/base.pch.hpp
include/qtcore.pch.hpp
include/qtgui.pch.hpp
)
endif()
####### Targets ########
@ -1321,7 +1324,11 @@ set_project_warnings(Launcher_logic
"${Launcher_GCC_WARNINGS}")
target_include_directories(Launcher_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(Launcher_logic PUBLIC LAUNCHER_APPLICATION)
target_precompile_headers(Launcher_logic PRIVATE ${PRECOMPILED_HEADERS})
if(${Launcher_USE_PCH})
target_precompile_headers(Launcher_logic PRIVATE ${PRECOMPILED_HEADERS})
endif()
target_link_libraries(Launcher_logic
systeminfo
Launcher_murmur2
@ -1403,7 +1410,11 @@ endif()
target_link_libraries(Launcher_logic)
add_executable(${Launcher_Name} MACOSX_BUNDLE WIN32 main.cpp ${LAUNCHER_RCS})
target_precompile_headers(${Launcher_Name} REUSE_FROM Launcher_logic)
if(${Launcher_USE_PCH})
target_precompile_headers(${Launcher_Name} REUSE_FROM Launcher_logic)
endif()
target_link_libraries(${Launcher_Name} Launcher_logic)
if(DEFINED Launcher_APP_BINARY_NAME)
@ -1435,7 +1446,11 @@ if(Launcher_BUILD_UPDATER)
# Updater
add_library(prism_updater_logic STATIC ${PRISMUPDATER_SOURCES} ${TASKS_SOURCES} ${PRISMUPDATER_UI})
target_include_directories(prism_updater_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_precompile_headers(prism_updater_logic PRIVATE ${PRECOMPILED_HEADERS})
if(${Launcher_USE_PCH})
target_precompile_headers(prism_updater_logic PRIVATE ${PRECOMPILED_HEADERS})
endif()
target_link_libraries(prism_updater_logic
${ZLIB_LIBRARIES}
systeminfo
@ -1455,7 +1470,10 @@ if(Launcher_BUILD_UPDATER)
add_executable("${Launcher_Name}_updater" WIN32 updater/prismupdater/updater_main.cpp)
target_sources("${Launcher_Name}_updater" PRIVATE updater/prismupdater/updater.exe.manifest)
target_link_libraries("${Launcher_Name}_updater" prism_updater_logic)
target_precompile_headers("${Launcher_Name}_updater" REUSE_FROM prism_updater_logic)
if(${Launcher_USE_PCH})
target_precompile_headers("${Launcher_Name}_updater" REUSE_FROM prism_updater_logic)
endif()
if(DEFINED Launcher_APP_BINARY_NAME)
set_target_properties("${Launcher_Name}_updater" PROPERTIES OUTPUT_NAME "${Launcher_APP_BINARY_NAME}_updater")
@ -1486,7 +1504,10 @@ if(WIN32 OR (DEFINED Launcher_BUILD_FILELINKER AND Launcher_BUILD_FILELINKER))
"${Launcher_GCC_WARNINGS}")
target_include_directories(filelink_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_precompile_headers(filelink_logic PRIVATE ${PRECOMPILED_HEADERS})
if(${Launcher_USE_PCH})
target_precompile_headers(filelink_logic PRIVATE ${PRECOMPILED_HEADERS})
endif()
target_link_libraries(filelink_logic
systeminfo
@ -1499,9 +1520,11 @@ if(WIN32 OR (DEFINED Launcher_BUILD_FILELINKER AND Launcher_BUILD_FILELINKER))
)
add_executable("${Launcher_Name}_filelink" WIN32 filelink/filelink_main.cpp)
target_sources("${Launcher_Name}_filelink" PRIVATE filelink/filelink.exe.manifest)
target_precompile_headers("${Launcher_Name}_filelink" REUSE_FROM filelink_logic)
if(${Launcher_USE_PCH})
target_precompile_headers("${Launcher_Name}_filelink" REUSE_FROM filelink_logic)
endif()
# HACK: Fix manifest issues with Ninja in release mode (and only release mode) and MSVC
# I have no idea why this works or why it's needed. UPDATE THIS IF YOU EDIT THE MANIFEST!!! -@getchoo