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Use an owning QByteArray in ByteArraySink
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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parent
2b84053011
commit
316121ba8f
70 changed files with 397 additions and 390 deletions
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@ -177,8 +177,7 @@ void ResourceFolderModel::installResourceWithFlameMetadata(QString path, ModPlat
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ModPlatform::ResourceProvider::FLAME,
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};
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auto response = std::make_shared<QByteArray>();
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auto job = FlameAPI().getProject(vers.addonId.toString(), response.get());
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auto [job, response] = FlameAPI().getProject(vers.addonId.toString());
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connect(job.get(), &Task::failed, this, install);
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connect(job.get(), &Task::aborted, this, install);
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connect(job.get(), &Task::succeeded, [response, this, &vers, install, &pack] {
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